//_初期設定
TrackName = {"君がいる"} //曲名
Copyright = {"goh"} //著作権表示
MetaText = {"内蔵音源及びMidRadioPlayer推奨"} //説明・コメントなど
テンポ 105 //テンポ設定
拍子 4,4 //拍子記号の設定→2,4は2/4拍子を表す
調#(f); //調号の設定→例)調#(ドファ)
System.MeasureShift(1); //音源初期化用に発音を1小節遅らせる
ResetGM;r1;//音源の初期化
TrackSync; //全てのトラックを同期する(初期化後に必須)
//作成2019/11/12 14:00
//_リズムマクロの定義
$c{n36,}//bass drum
$d{n38,}//snare
$s{n42,}//hi-hat
$a{n46,}//hi-hat open
$e{n49,}//Cymbal
$b{n43,}//low-Tom
$f{n47,}//Mid-Tom
$g{n50,}//High-Toml
$y{n51,}//
//G C Em C | Bm Em Am D | Bm Em Am D | G Am D Em C G Am D | G Am D Em C G D G
TR(1) @34 V(100) //BASS
//l1o3 [4r1r1r1r1] [ <g>c<e>c ] <bea>d<bea>d <ga`de`cga>d <ga`de`cgd`g>
//[8r1] <bea>d<bea>d <ga`de`cga>d <ga`de`cgd`g>
#BA1 = {l8o3 <g2^4g>dc2^4cde1c1 <g2^4ggg2>c4d4e1c4<g>c4<g>c4 }
#BA2 = {l8 [<b4.b4.>dd+e4.e4e<bg : a4.a4.a4>d4.a4.d4] a4.`e4.a4 `d2 rdef> }
#BA3 = {l8 g<gg>d4dc<b a4.a^2> d4.d4.dc<b4.>e4.e<b> c4.c4.c4<b4.b^2 a4.a4.e>c d1 }
#BA4 = { <gggb4.b4>c4.c4.<a4> d4.d4<ab>c<b4.>e4.<b4> c4.c4.c4<g4.b^2 >d4.d4.c<b g1>}
#BA5 = {l8 r1r1r1r2r4`c4 b4.g4.d4c1 b4.g4.e4c1 }
#BA6 = {}
[4r1r1r1r1] #BA1 #BA2 #BA3 #BA4 #BA5 #BA1 #BA2 #BA3 #BA4
TR(2) @23 V(110) //melo
l8q90 [4r1r1r1r1]
#M1 = {
rdbbbbbb `cb^grgab rbbb`cbgag1,70
rdbbbbbb `cb^grgab rbbb`cbgag2,70 rgab
}
#M2 = { l8
b2`d4b`d g4a4b2,70 a4b`cb4a4g4fga2,70
b2`d4b`d l4>gfede2^4,70 l8egf1,70 <
}
#M3 = { l8
>d4.e^4de d4.c^2 c4.d^4eff4.<b^2
g4>c4ef^g^4 l4gfedc<b8>c4d8^1<
l8>d4.e^4de d4.c^2 c4.d8^4eff4.g8^2<
g4>c4ef^g^4 l4gfedef8g4g8^1 < l8
}
#M1 #M2 #M3 [8r1] #M1 #M2 #M3
TR(3) @12 P(30) V(90)//ベル1
#BL1 = { o7 gfd<ag1>}
#BL2 = { [8 r1]}
#BL3 = {l4o6 [ `dg`dg`cg`cg `cf`cfb2g2 `dg`dg`cgbga2e2:d1] g1 }
[8 #BL1 ] [4r1] [2 #BL1 ] #BL2 #BL3 [4 #BL1 ] [4r1] [2 #BL1 ] [8r1] #BL3 [4 #BL1 ] g1^2
TR(4) @10 P(90) V(90)//ベル2
o7 [4 r1] r2 [6 #BL1 ] [4r1] [2 #BL1 ] [32r1] [4r1] [2 #BL1 ]
TR(5) @50 P(50) //ストリングス
#STi = {q100l1 Sub{ [4r1] <begg,95> } [ <<g>c<e>c,90>] }
#STia= {<<g0>bc0g<e0>gc0g,90>}
#ST1 = {q100l1v60 [ <g0>b e0`c e0g e0`c,80 ] }
#ST2 = { [ d0fe0ge0`cd0a ] }
#ST3 = { l1 ><Sub{`c2b4a4} <ga0>`c2.`e4 Sub{ d }>d4.c8^2<g0b1 d0>g<b0>g <a0>`c d0`c< }
#ST4 = { l1 ><Sub{`c2b4a4} <ga0>`c2.`e4 Sub{ d }>d4.c8^2<g0b1 d0>g<b0>g d0f <g0>b < }
r1r1r1r1 #STi #STia #ST1 #ST2 #ST3 #ST4 #STi #ST1 #ST2 #ST3 #ST4 #STi
TR(6) @28 P(80) V(100)
#GT1 = { l4o4v99q99 f.b.feg8a8^4a8b8`c.b.ga2^8a8e8`d8
b.f.b8f8ebeb l8`cab>cdcde l4 f8gf.d }
#GT2 = { [l8q250 gd<g>g^2,88 gc<g>e^2,95 gd<a>f^2,99 q99'<gb>e'4.d4. e8f8
l1q99 'cdg' 'bdg' : '<g>ae' d4.d0e4. d0f4 ] l8q250 fd<a>edq99<a>gf^1 }
#GTs = {l16q99 [4r1] r-4dega g4^8gab`cbagfd8 <`c8b8`c8b`c8b`c8bag8 gfgabab>cdcdefefg
`d2^4`e4 Sub{ `d2 } l8 }
[24r1] #GT1 #GT2 #GTs [8r1] #GT1 #GT2
TR(7) @62 V(70) //BRASS
[32 r1]o4 #M3 [8r1] [8r1] [8r1] #M3
TR(8) @89 V(77) P(50) //コーラス
#C3 = {l8q90o6 f4.g4.fgf4.e^2 e4.f4.gaa4.d^2 r1r1r1r1
f4.g4.fgf4.e^2 e4.f4.gaa4.b^2 r1r1r1r1 }
[32 r1] #C3 [8r1] [16r1] #C3
TR(9) @43 V(80) P(75) //中低音担当
#MD3 = {l1q100o5 [<g2^4g8a8 a,80 f2^4g4e,80 cd:ef,80>] dg,80 }
#MD4 = {l8q100o5 [<g1^1,95g1^4.e4.g8f8 >] Sub{ d1,95,70 } }
[32 r1] #MD3 [8r1] #MD4 [8r1] #MD3
TR(10) @(StandardSet2) Key(0) V(100)
#DRi = { [3r1r1r1r1] l2esss sss l16 ddrdbdb8 }
#DR1 = {[ [4 l8 c4d^16d16 : ccd4] ccd16d16b [4r-1] l4 esss ssss ssss ssrr ]}
#DR2 = {[ [4 l8 ccd^16d16 : ccd^16c16] ccd16d16b [4r-1] l4 esss ssas ssss ssrr ]}
#DR3 = {[ [4 l8 ccd^16d16cc : dr16c16 ] r16d16r16c16 [4r-1] l4 eyyyyyyy yyyyyyrr ] }
#DR4 = {[ [3 l8 ccd^16d16cc : dr16c16 ] r16d16r16c16 [4r-1] l4 eyyyyyyy yyyyyyrr ]
l8 ccd^16d16c16b16cdr16c16 e0ccy0d^16d16l16 ddrdffbr }
#DR5 = {}
#DR6 = {}
Rhythm {
#DRi #DR1 #DR2 #DR3 #DR4 #DR1 #DR1 #DR2 #DR3 #DR4 e1
}
//PlayFrom(32:3:0);
//G C Em C | Bm Em Am D | Bm Em Am D | G Am D Em C G Am D | G Am D Em C G D G