Int LOOP=3 Tempo 80 Int LOOPDEFS=0 Function LoopPlay(Str Mml) { Str _MML For (Int i = 1; i <= LOOP + LOOPDEFS; i++) { _MML=_MML + #STR(Mml) } _MML } TR(1) q92 LoopPlay( @(22) l8 [ o5 gab>cde g4.^eg f4edef : e4f16e16d4r8 ] e4f16e16Sub{d10e10f10g10}r4. o6l8 a4ccfa g4<bb>eg f4<aa>df e4d8Sub{c10d19.e19.f17.g17.}r4. a4ccfa g4ab4>c d2c<b> c2r4 ) TR(3) LoopPlay( @(23) l8o4q30 #gce={'g>ce<'} #ace={'a>ce<'} #gbe={'gb>e<'} #acf={'a>cf<'} #gbf={'gb>f<'} [ [r [#gce]] [r [#gbe]] [r [#acf]] [1 r [#acf]] [1 r [#gbf]] ] [r [#acf]] [r [#gbe]] [1 r [#acf]] [1 r [#gbf]] [r [#gce]] [r [#acf]] [1 r [#gce]] [1 r [#ace]] [1 r [#acf]] [1 r [#gbf]] [r [#gce]] ) o4q100 'g1>c1d1e1' TR(9) LoopPlay( @(24) o2 l4. [ [c] [e] [f] : g<g> ] g g4f#8 [f] [e] d<g> [c] [f] e<a> d<g> c<g> ) q100c1 TR(10) 音色(OrchestraSet) $b{n(Kick2),} $s{n(Snare2),} $t{n(BellTree),} $o{n(OpenTriangle),} l8 #r={Rythm { 'ob'ss'ob'ss }} Sub {[16 #r]} r2.r2.r2.r2. LOOPDEFS=-1 LoopPlay( Sub {[16 #r]} [4 Rythm{t2. } r2.r2.r2.] ) Sub {[12 #r]} [3 Rythm{t2. } r2.r2.r2.] Rythm{'bto1'} End ############################################################################## # # TiMidiTy Config (v2.0) dir "../patches/sf2_all/Timbres Of Heaven" dir ../patches/guspat/izumo/inst dir ../patches/guspat/izumo dir ../patches/guspat dir ../patches dir ../patches/sf2_all dir ../patches/sf2_all/atomic dir ../patches/sf2_all/fluid3 dir ../patches/sf2_all/realgs dir ../patches/sf2_all/ultimate dir ../patches/sf2_all/scc dir ../patches/sf2_all/SGM dir ../patches/sf2_all/Evanessence2 dir ../patches/sf2_all/GMRBasico dir ../patches/sf2_all/ForClassicalMusic dir ../patches/sf2_drum/Drumkit dir ../patches/sf2_drum/Drum dir ../patches/sf2_drum/Drum/pettinhouse dir ../patches/sf2_drum/Drumkit/the_open_source_drumkit dir ../patches/sf2_drum/Drum/the_open_source_drumkit dir ../patches/sf2_part/piano dir ../patches/sf2_part/VintageKeys dir ../patches/sf2_part/ORCHESTRAL/ dir ../patches/sf2_part/OrchHit/ dir ../patches/sf2_part/strings dir ../patches/sf2_part/wood dir ../patches/sf2_all/musix dir ../patches/sf2_all/SGM dir ../patches/sf2_all/airfont dir ../patches/sf2_all/Giant dir ../patches/sf2_all/orch dir ../patches/sf2_all/Titanic dir "../patches/sf2_part/Sonatina Symphonic Orchestra" dir "../patches/sf2_collection/3.5G HQ Orchestral" dir "../patches/sf2_collection/3.5G HQ Orchestral/Strings part 1" dir "../patches/sf2_collection/3.5G HQ Orchestral/Brass and Woodwinds/Brass" dir "../patches/sf2_collection/Free Soundfont Kit/STRINGS" dir "../patches/sf2_collection/Free Soundfont Kit/STRINGS" dir "../patches/sf2_collection/Free Soundfont Kit/Brass" dir "../patches/sf2_collection/3.5G HQ Orchestral/Brass and Woodwinds/Brass" dir "../patches/sf2_collection/Free Soundfont Kit/STRINGS" dir "../patches/sf2_collection/Free Soundfont Kit/STRINGS" dir "../patches/sf2_collection/Free Soundfont Kit/Brass" dir ../patches/guspat/izumo/inst dir ../patches/guspat/izumo dir ../patches/guspat dir ../patches/sf2_all dir ../patches/sf2_all/atomic dir ../patches/sf2_all/fluid3 dir ../patches/sf2_all/realgs dir ../patches/sf2_all/ultimate dir ../patches/sf2_all/scc dir ../patches/sf2_all/GMRBasico dir ../patches/sf2_all/ForClassicalMusic dir ../patches/sf2_all/bank48 dir ../patches/sf2_part/drumkit dir ../patches/sf2_part/piano dir ../patches/sf2_part/guitar dir ../patches/sf2_part/harpsichord dir ../patches/sf2_part/ORCHESTRAL dir ../patches/sf2_part/Clarinet dir ../patches/sf2_part/chipfont dir ../patches/sf2_part/drum dir ../patches/sf2_drum/drum/pettinhouse dir "../patches/sf2_collection/3.5G HQ Orchestral" dir "../patches/sf2_collection/3.5G HQ Orchestral/Strings part 1" dir ../patches/sf2_part/famicom dir ../patches/sf2_all/musix dir ../patches/sf2_all/Musyng dir ../patches/sf2_all/Evanessence2 dir ../patches/sf2_all/Giant dir ../patches/sf2_all/Titanic dir "../patches/sf2_drum/drum/MPC Drum Library" dir "../patches/sf2_part/Sonatina Symphonic Orchestra" dir "../patches/sf2_part" dir "../patches/nanako" dir "../patches/wood" dir "../patches/sf2_part/Anthonys Philharmonic" dir "../patches/sf2_all/Timbres Of Heaven" ############################################################################## soundfont "Titanic_200_GMGS_1.2.sf2" bank 0 21 %font "Accordion/Diato.sf2" 0 1 amp=160 22 %font "Accordion/Diato.sf2" 0 2 amp=130 23 %font "Accordion/Diato.sf2" 0 5 amp=100 ############################################################################## drumset 48 # 大砲 29 %font "canon.sf2" 128 0 60 amp=511 pan=60 30 %font "canon.sf2" 128 0 60 amp=511 pan=50 31 %font "canon.sf2" 128 0 60 amp=511 pan=40 32 %font "canon.sf2" 128 0 60 amp=511 pan=30 # 29 %font "fh70.sf2" 128 0 60 amp=511 pan=60 # 30 %font "fh70.sf2" 128 0 60 amp=511 pan=50 # 31 %font "fh70.sf2" 128 0 60 amp=511 pan=40 # 32 %font "fh70.sf2" 128 0 60 amp=511 pan=30 # bd 36 %font "Percussion - All Percussion.sf2" 128 0 37 amp=200 pan=-25 37 %font "Percussion - All Percussion.sf2" 128 0 37 amp=200 pan=-25 36 %font "Percussion - All Percussion.sf2" 128 0 37 amp=300 pan=-25 # sd 38 %font "Percussion - All Percussion.sf2" 128 0 38 amp=100 pan=-60 39 %font "Percussion - All Percussion.sf2" 128 0 40 amp=100 pan=-60 40 %font "Percussion - All Percussion.sf2" 128 0 38 amp=100 pan=-60 41 %font "Percussion - All Percussion.sf2" 128 0 40 amp=100 pan=-60 # cymbal 49 %font "Percussion - All Percussion.sf2" 128 0 45 amp=190 pan=-45 57 %font "Percussion - All Percussion.sf2" 128 0 45 amp=190 pan=50 # gong 58 %font "Percussion - All Percussion.sf2" 128 0 67 amp=511 pan=-40 59 %font "Percussion - All Percussion.sf2" 128 0 68 amp=511 pan=-40 60 %font "Percussion - All Percussion.sf2" 128 0 69 amp=511 pan=-40 # gong roll 61 %font "Percussion - All Percussion.sf2" 128 0 44 amp=511 tune=-9 pan=-40 # Triangle Open 81 %font "Orchestra Drums Kit.SF2" 128 0 81 amp=100 pan=-35 # Triangle Close 80 %font "Orchestra Drums Kit.SF2" 128 0 81 amp=200 pan=-35 # Triangle Loop 82 %font "Percussion - All Percussion.sf2" 128 0 58 amp=300 pan=-25 84 %font "Percussion - All Percussion.sf2" 128 0 48 keep=loop amp=120