Int LOOP=3
Tempo 80
Int LOOPDEFS=0
Function LoopPlay(Str Mml) {
Str _MML
For (Int i = 1; i <= LOOP + LOOPDEFS; i++) {
_MML=_MML + #STR(Mml)
}
_MML
}
TR(1)
q92
LoopPlay(
@(22)
l8
[
o5
gab>cde
g4.^eg
f4edef
:
e4f16e16d4r8
]
e4f16e16Sub{d10e10f10g10}r4.
o6l8
a4ccfa
g4<bb>eg
f4<aa>df
e4d8Sub{c10d19.e19.f17.g17.}r4.
a4ccfa
g4ab4>c
d2c<b>
c2r4
)
TR(3)
LoopPlay(
@(23)
l8o4q30
#gce={'g>ce<'}
#ace={'a>ce<'}
#gbe={'gb>e<'}
#acf={'a>cf<'}
#gbf={'gb>f<'}
[
[r [#gce]]
[r [#gbe]]
[r [#acf]]
[1 r [#acf]]
[1 r [#gbf]]
]
[r [#acf]]
[r [#gbe]]
[1 r [#acf]]
[1 r [#gbf]]
[r [#gce]]
[r [#acf]]
[1 r [#gce]]
[1 r [#ace]]
[1 r [#acf]]
[1 r [#gbf]]
[r [#gce]]
)
o4q100
'g1>c1d1e1'
TR(9)
LoopPlay(
@(24)
o2
l4.
[
[c]
[e]
[f]
:
g<g>
]
g g4f#8
[f]
[e]
d<g>
[c]
[f]
e<a>
d<g>
c<g>
)
q100c1
TR(10)
音色(OrchestraSet)
$b{n(Kick2),}
$s{n(Snare2),}
$t{n(BellTree),}
$o{n(OpenTriangle),}
l8
#r={Rythm { 'ob'ss'ob'ss }}
Sub {[16 #r]}
r2.r2.r2.r2.
LOOPDEFS=-1
LoopPlay(
Sub {[16 #r]}
[4 Rythm{t2. } r2.r2.r2.]
)
Sub {[12 #r]}
[3 Rythm{t2. } r2.r2.r2.]
Rythm{'bto1'}
End
##############################################################################
#
# TiMidiTy Config (v2.0)
dir "../patches/sf2_all/Timbres Of Heaven"
dir ../patches/guspat/izumo/inst
dir ../patches/guspat/izumo
dir ../patches/guspat
dir ../patches
dir ../patches/sf2_all
dir ../patches/sf2_all/atomic
dir ../patches/sf2_all/fluid3
dir ../patches/sf2_all/realgs
dir ../patches/sf2_all/ultimate
dir ../patches/sf2_all/scc
dir ../patches/sf2_all/SGM
dir ../patches/sf2_all/Evanessence2
dir ../patches/sf2_all/GMRBasico
dir ../patches/sf2_all/ForClassicalMusic
dir ../patches/sf2_drum/Drumkit
dir ../patches/sf2_drum/Drum
dir ../patches/sf2_drum/Drum/pettinhouse
dir ../patches/sf2_drum/Drumkit/the_open_source_drumkit
dir ../patches/sf2_drum/Drum/the_open_source_drumkit
dir ../patches/sf2_part/piano
dir ../patches/sf2_part/VintageKeys
dir ../patches/sf2_part/ORCHESTRAL/
dir ../patches/sf2_part/OrchHit/
dir ../patches/sf2_part/strings
dir ../patches/sf2_part/wood
dir ../patches/sf2_all/musix
dir ../patches/sf2_all/SGM
dir ../patches/sf2_all/airfont
dir ../patches/sf2_all/Giant
dir ../patches/sf2_all/orch
dir ../patches/sf2_all/Titanic
dir "../patches/sf2_part/Sonatina Symphonic Orchestra"
dir "../patches/sf2_collection/3.5G HQ Orchestral"
dir "../patches/sf2_collection/3.5G HQ Orchestral/Strings part 1"
dir "../patches/sf2_collection/3.5G HQ Orchestral/Brass and Woodwinds/Brass"
dir "../patches/sf2_collection/Free Soundfont Kit/STRINGS"
dir "../patches/sf2_collection/Free Soundfont Kit/STRINGS"
dir "../patches/sf2_collection/Free Soundfont Kit/Brass"
dir "../patches/sf2_collection/3.5G HQ Orchestral/Brass and Woodwinds/Brass"
dir "../patches/sf2_collection/Free Soundfont Kit/STRINGS"
dir "../patches/sf2_collection/Free Soundfont Kit/STRINGS"
dir "../patches/sf2_collection/Free Soundfont Kit/Brass"
dir ../patches/guspat/izumo/inst
dir ../patches/guspat/izumo
dir ../patches/guspat
dir ../patches/sf2_all
dir ../patches/sf2_all/atomic
dir ../patches/sf2_all/fluid3
dir ../patches/sf2_all/realgs
dir ../patches/sf2_all/ultimate
dir ../patches/sf2_all/scc
dir ../patches/sf2_all/GMRBasico
dir ../patches/sf2_all/ForClassicalMusic
dir ../patches/sf2_all/bank48
dir ../patches/sf2_part/drumkit
dir ../patches/sf2_part/piano
dir ../patches/sf2_part/guitar
dir ../patches/sf2_part/harpsichord
dir ../patches/sf2_part/ORCHESTRAL
dir ../patches/sf2_part/Clarinet
dir ../patches/sf2_part/chipfont
dir ../patches/sf2_part/drum
dir ../patches/sf2_drum/drum/pettinhouse
dir "../patches/sf2_collection/3.5G HQ Orchestral"
dir "../patches/sf2_collection/3.5G HQ Orchestral/Strings part 1"
dir ../patches/sf2_part/famicom
dir ../patches/sf2_all/musix
dir ../patches/sf2_all/Musyng
dir ../patches/sf2_all/Evanessence2
dir ../patches/sf2_all/Giant
dir ../patches/sf2_all/Titanic
dir "../patches/sf2_drum/drum/MPC Drum Library"
dir "../patches/sf2_part/Sonatina Symphonic Orchestra"
dir "../patches/sf2_part"
dir "../patches/nanako"
dir "../patches/wood"
dir "../patches/sf2_part/Anthonys Philharmonic"
dir "../patches/sf2_all/Timbres Of Heaven"
##############################################################################
soundfont "Titanic_200_GMGS_1.2.sf2"
bank 0
21 %font "Accordion/Diato.sf2" 0 1 amp=160
22 %font "Accordion/Diato.sf2" 0 2 amp=130
23 %font "Accordion/Diato.sf2" 0 5 amp=100
##############################################################################
drumset 48
# 大砲
29 %font "canon.sf2" 128 0 60 amp=511 pan=60
30 %font "canon.sf2" 128 0 60 amp=511 pan=50
31 %font "canon.sf2" 128 0 60 amp=511 pan=40
32 %font "canon.sf2" 128 0 60 amp=511 pan=30
# 29 %font "fh70.sf2" 128 0 60 amp=511 pan=60
# 30 %font "fh70.sf2" 128 0 60 amp=511 pan=50
# 31 %font "fh70.sf2" 128 0 60 amp=511 pan=40
# 32 %font "fh70.sf2" 128 0 60 amp=511 pan=30
# bd
36 %font "Percussion - All Percussion.sf2" 128 0 37 amp=200 pan=-25
37 %font "Percussion - All Percussion.sf2" 128 0 37 amp=200 pan=-25
36 %font "Percussion - All Percussion.sf2" 128 0 37 amp=300 pan=-25
# sd
38 %font "Percussion - All Percussion.sf2" 128 0 38 amp=100 pan=-60
39 %font "Percussion - All Percussion.sf2" 128 0 40 amp=100 pan=-60
40 %font "Percussion - All Percussion.sf2" 128 0 38 amp=100 pan=-60
41 %font "Percussion - All Percussion.sf2" 128 0 40 amp=100 pan=-60
# cymbal
49 %font "Percussion - All Percussion.sf2" 128 0 45 amp=190 pan=-45
57 %font "Percussion - All Percussion.sf2" 128 0 45 amp=190 pan=50
# gong
58 %font "Percussion - All Percussion.sf2" 128 0 67 amp=511 pan=-40
59 %font "Percussion - All Percussion.sf2" 128 0 68 amp=511 pan=-40
60 %font "Percussion - All Percussion.sf2" 128 0 69 amp=511 pan=-40
# gong roll
61 %font "Percussion - All Percussion.sf2" 128 0 44 amp=511 tune=-9 pan=-40
# Triangle Open
81 %font "Orchestra Drums Kit.SF2" 128 0 81 amp=100 pan=-35
# Triangle Close
80 %font "Orchestra Drums Kit.SF2" 128 0 81 amp=200 pan=-35
# Triangle Loop
82 %font "Percussion - All Percussion.sf2" 128 0 58 amp=300 pan=-25
84 %font "Percussion - All Percussion.sf2" 128 0 48 keep=loop amp=120