//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
//
// 「大好きなあなたを」
//
// 作詞:りゅー
// 作曲:ななこっち★
// 著作者:?
// MMLかき:ななこっち★ @2013/06/06
// MMLかきなおし:ななこっち★ @2013/07/04
// ライセンス:未定
//
// 奨励音源
// TiMidiTy、IA
// http://www.daiba.cx/TiMidity%2b%2b/
//
//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
Tempo 90
Int MELODY=1
Int BACK=1
//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
// 以下、ボカロ入力用歌詞
IF(0) {
いつもやさしあなたがすきいまわとくかなたのばしょでわたしをみてくれてたとき
のことわあたかなわたしわいまみつめているいとしきあなたをおいかけとおくてち
じまないとしきこいのゆくえゆひをみてるわたしのこころのおもいまたあのときの
よおになれたらいいかなくらいやみからつれだしたときのよおにあかるくひかりの
あるせかいにつれだしてくれたときのよおになごむだいすきなきもちわいつまでも
かわらないからつながるこころをうしなてしまたからくらいやみにつつまれたらそ
のばにへたてしゃがんでわたしのきもちわあかるいみらいわないもえつきるこころ
あるのわぜつぼおだけこころのなかでたすけてとさけんでいるいつかだれかがさし
のべるすくいのてをうけとてあなたがすきなきもちわたしのこころのおもいでから
わすれなあなたを
}
//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
曲名{"@@"}
作者{"ななこっち★"}
#PEDALON={Sub {r16y64,127}}
#PEDALOFF={r-32 y64,0 r32}
Function LoopPlay(Str Mml, Int count) {
Str _MML
For (Int i = 1; i < LOOP + count; i++) {
_MML=_MML + #STR(Mml)
}
_MML
}
IF(MELODY=1) {
#melody1={
l16q95
o4
gg>
e4.ee
e4 r8<gg
>d4.dd
d8r8
c8<b8
a4.a8
>f8e8f8g8
e8r8f4e4d4
r8c8c8c8
a4.r8
r8<b8b8b8>
g4f8e8
d4.<a8a8a8b8>c8
e4.f16e16d4r8
/////////////////////
<gg>
e4.ee
e4 r8<gg
>d4.dd
d8r8
c8<b8
a4.a8
>f8e8f8g16r16
e4f4e4d4
r8c8c8c8
a4.r8
r8<b8b8b8>
g8r8f8e8
d4.d8 f8e8f8g8
a4.&b16&a16 g#4.r8
/////////
l8
>c4.<e8e4.r
b4.e8 er fg
f4.ffedc
e4f4 g4.r
rffg fedc
e4d4c8r8d8e8
d4.d&d def
a4.&b16&a16&g#r
///
ab
>ccc<e e4.r
bbbe er fg
f4.f&fe&dc
e4f4 f#4g4
rffg fedc
e4d4c8r8 <ab>
c4.c&ccde
d4r8dfed<a->
d2.^8e16d16
c2.r4
}
/////////////////////
#melody2={
l16
o4
gg>
e4.e8
e4 r8<g8
>d4.d8
d8r8
c8<b8
a4.a8
>f8e8f8g8
e8r8f4e4d4
r8c8c8c8
a4.r8
r8<b8b8b8>
g8r8f8e8
d4r8<a8a8a8&b8>c8
e4.&f16&e16d4r8
/////////////////////
<gg>
e4.ee
e4 r8<gg
>d4.dd
d8r8
c8<b8
a4.a8
>f8e8&f8g16r16
e4f4e4d4
r8c8c8c8
a4.r8
r8<b8b8b8>
g8r8f8e8
d4.d8 f8e8f8g8
a4.&b16&a16 g#8r8
/////////
l8
ab>c4.<e8e4.r
b4.e8 er fg
f4.f&fedc
e4f4 g4.r
rffg fedc
e4d4c8r8 d8&e8
d4r8d&d def
a4.&b16&a16g#r
ab
>ccc<e e4.r
bbbe er fg
f4.f&fedc
e4f4&f#8r8g4
rffg fedc
e4d4c8r8 <ab>
c4.cccde
d4.dfed<a->
Sub {
d2.^8e16d16
c2.r4
d2.^8e16d16
c2.r4
}
r2.
Tempo 88
r4
Tempo 86
r4
Tempo 84
r4
Tempo 82
r4
Tempo 80
r4
Tempo 78
r4
Tempo 76
r2.
}
TR(1)
v120
Voice(Violin)
[9 r1 ]
r2.r8
#melody1
[7 r1] r2.r8
#melody2
}
IF(BACK=1) {
#intromelody={
l8
g4>c4<bagf
g4.crcde
f4a4gfef
g2.r4
g4>e4 dc<ba
g4.>d c4.r
<
Sub {
rff4 ff4f4
ff2^8r
e1^8
r4.
}
Sub {
raa4 aa4a4
aa2^8r
g1^8
r4.
}
>
rcc4 cc4c4
dd2^8r
c1^8
r4.
}
#middlemelody={
l8
a4>c4<b>cd<b
g4.>dc4.r<
f4>c4<bagf
g2g#2
a4^16f16a16>c16<b4.r8
g#4^16e16g#16>d16c4<ab>
c4.<a16b16>c4.d16e16
fedc<b4.
}
TR(5)
v125
o6q98
// Voice(Flute)
#intromelody
[34 r1]
r2
o6
#middlemelody
[35 r1]
r8
#intromelody
#bassintro={
l8
c4.cd4.d
e4.e<a4a4>
d4.d<g4.g>
c4.cc4.c
c4.cd4.d
e4.e<a4.a>
rff4ff4f^
ff2g4
c4.cc4.c
c4.cc8<g8a8g8>
}
#bassend={
l8
c4.cd4.d
e4.e<a4a4>
d4.d<g4.g>
c4.cc4.c
c4.cd4.d
e4.e<a4.a>
rff4ff4f^
ff2g4
c1^1
}
#bass1={
c4.cc4.c<
b4.bb4.b
a4.ag4.g>
c4d4c4<b4
a4.aa4.a>
e4.ee4.e
f4.ff4.f
g4.gg8<g8a8g8>
c4.cc4.c<
b4.bb4.b
a4.ag4.g>
c4d4c4<b4
a4.aa4.a
e4.ee4.e
f4.ff4.f
e4.e>edc<b
}
#bass2={
a4.aa4.a
e4.ee4.e
f4.fg4.g>
c4d4e4.e
f4.fg4.g
c4<b4a4g4
f4.ff4.f
e4.e>edc<b
a4.aa4.a
e4.ee4.e
f4.fg4.g>
c4d4d#4e4
f4.fg4.g
c4<b4a4g4
f4.ff4.f
f4.ff4.f>
c4.cc4.c
c4.cc4.c
}
#bass3={
<f4.fg4.g
e4.ea4.a
d4.dg4.g
>c4.c<b4e4
f4.fg4.g
e4.ea4.a
f4.ff4.f
g4.gg4.g
>
}
TR(9)
v120
o3q99
音色(AcousticBass)
#bassintro
#bass1
#bass2
#bass3
#bass1
#bass2
c1
#bassend
#gce={ #PEDALON Sub{'c^ce^e'}<rg> #PEDALOFF }
#gcf={ #PEDALON Sub{'c^cf^f'}<rg> #PEDALOFF }
#gcfp={ #PEDALON Sub{'c^cf#^f#'}<rg> #PEDALOFF }
#gcg={ #PEDALON Sub{'c^cg^g'}<rg> #PEDALOFF }
#acf={ #PEDALON Sub{'c^cf^f'}<ra> #PEDALOFF }
#acfm={ #PEDALON Sub{'c^cf^f'}<ra-> #PEDALOFF }
#adfm={ #PEDALON Sub{'d^cf^f'}<ra-> #PEDALOFF }
#gbf={ #PEDALON Sub{'<b^b>f^f'}<rg> #PEDALOFF }
#gcf={ #PEDALON Sub{'c^cf^f'}<rg> #PEDALOFF }
#gbe={ #PEDALON Sub{'<b^b>e^e'}<rg> #PEDALOFF }
#gbd={ #PEDALON Sub{'<b^b>d^d'}<rg> #PEDALOFF }
#beg={ #PEDALON Sub{'e^eg^g'}<rb> #PEDALOFF }
#cea={ #PEDALON Sub{'e^ea^a'} rc #PEDALOFF }
#ace={ #PEDALON Sub{'c^ce^e'}<ra> #PEDALOFF }
#eac={ #PEDALON Sub{'<a^a>c^c'}<re> #PEDALOFF }
#bdea={ #PEDALON Sub{'d^de^ea^a'}<rb> #PEDALOFF }
#bdeg={ #PEDALON Sub{'d^de^eg#^g#'}<rb> #PEDALOFF }
#gpbe ={#PEDALON Sub{'<b^b>e^e'}<rg#> #PEDALOFF }
#chordintro={
l8
[2 #gce ] [2 #acf]
[2 #beg ] [1 #cea ] [1 #eac]
[2 #acf ] [2 #gbf ]
[4 #gce ]
[2 #gce ] [2 #acf]
[2 #beg ] [1 #cea ] [1 #eac ]<
r'a>cf<''a4>c4f4<''a>cf<''a4>c4f4<''a4>c4f4<'
'a>cf<''a2>c2f2<''g4b4>f4<'
>
Sub { v127 r2.>d16e16c1< v90 }
[8 #gce ]
}
#chordend={
l8
[2 #gce ] [2 #acf]
[2 #beg ] [1 #cea ] [1 #eac]
[2 #acf ] [2 #gbf ]
[4 #gce ]
[2 #gce ] [2 #acf]
[2 #beg ] [1 #cea ] [1 #eac ]<
r'a>cf<''a4>c4f4<''a>cf<''a4>c4f4<''a4>c4f4<'
'a>cf<''a2>c2f2<''g4b4>f4<'
>
#PEDALON <
l12
g>cd g>cd l32 >gedc<g1
#PEDALOFF
}
#chord1={
l8
[4 #gce ]
[4 #gbd ]
[2 #acf ] [2 #gbf ]
#gce #gcf #gce #gbd
[4 #ace ]
[4 #gbe ]
[4 #acf ]
[2 #gcf ] [2 #gbf ]
[4 #gce ]
[4 #gbd ]
[2 #acf ] [2 #gbf ]
#gce #gcf #gce #gbd
[4 #ace ]
[4 #gbe ]
[4 #acf ]
[2 #bdea ] [2 #bdeg ]
}
#chord2={
[4 #cea ]
[4 #beg ]
[2 #acf ] [2 #gbf ]
#gce #gcf [2 #gcg ]
[2 #acf ] [2 #gbf ]
#gce #gbd [2 #ace ]
[4 #acf ]
[2 #bdea ] [2 #bdeg ]
[4 #cea ]
[4 #beg ]
[2 #acf ] [2 #gbf ]
#gce #gcf #gcfp #gcg
[2 #acf ] [2 #gbf ]
#gce #gbd [2 #ace ]
[4 #acf ]
[4 #acfm ]
[4 #adfm ]
[4 #gce ]
}
#chord3={
[2
#acf ] [2 #gbf ]
[2 #gbe ] [1 #cea ] [1 #eac ]
[2 #acf ] [2 #gbf ]
[2 #gce ] [2 #gpbe ]
[2 #acf ] [2 #gbf ]
[2 #gpbe ] [2 #ace ]
[4 #acf ]
[4 #gbf ]
}
TR(8)
v90
o5q95
音色(NylonGuitar)
#chordintro
#chord1
#chord2
#chord3
#chord1
#chord2
#PEDALON
Sub {
<l40a->df
}
r1
#PEDALOFF
#chordend
TR(10)
音色(StandardSet)
v127
$b{n(Kick1),}
$s{n(Snare1),}
$p{n(PedalHiHat),}
$o{n(OpenHiHat),}
$h{n(ClosedHiHat),}
$r{n(RideCymbal1),}
$r{n(RideBell),}
$y{n(CrashCymbal2),}
$c{n(CrashCymbal1),}
$t{n(Tambourine),}
$L{n(BellTree),}
$k{n(Sticks),}
$f{n(LowTom2),}
$l{n(LowTom1),}
$m{n(MidTom1),}
$t{n(HighTom1),}
#r1={
Sub {
Rythm {
[4 h4]
}
}
Rythm {
b4k2k8b8
}
}
#r3={
Sub {
Rythm {
[4 h4]
}
}
Rythm {
b4s2s8b8
}
}
#r4={
Sub {
Rythm {
o2^4.o16o16o1
}
}
#r3#r3
}
#r5={
Sub {
Rythm {
[15 h8]o8
}
}
Sub {
Rythm {
[8 r4]
}
}
Rythm {
[2 b4s8b8b4s4 ]
}
}
#r6={
Sub {
Rythm {
[7 h8] o16o16o8 [7 h8]
}
}
Sub {
Rythm {
[8 r4]
}
}
Rythm {
[2 b4s8b8b4s4 ]
}
}
#r1sub={
r2
r8
Rythm {
m8l8f8
}
}
#r1cym={
Rythm {
c1
}
}
#r2={
r8
Rythm {
'b8o8' 'b4o4' 'b8o8' 'b4o4' 'b4o4'
'b8o8' 'b2o2L2' h16h16o8
}
}
Sub { [5 r1 ] #r1sub }
[6 #r1]
#r2
Sub { r1 #r1sub }
[2 #r1]
Sub { [7 r1] #r1sub }
[8 #r1]
Sub { #r1cym [6 r1] #r1sub }
[8 #r1]
Sub { #r1cym [6 r1] #r1sub }
[8 #r3]
Sub { #r1cym [6 r1] #r1sub }
[8 #r3]
Sub { #r1cym #r1sub }
[1 #r4]
Sub { Rythm { L4 } }
Sub { [7 r1] #r1sub }
[8 #r1]
Sub { Rythm { L4 } }
Sub { #r1cym [6 r1] #r1sub }
Sub { [7 r1] r2. }
[8 #r3]
Sub { #r1cym [6 r1] #r1sub }
[8 #r3]
Sub { Rythm { L1 } }
Sub { #r1cym [6 r1] #r1sub }
[4 #r5]
Sub { #r1cym [6 r1] #r1sub }
[4 #r5]
Sub { #r1cym #r1sub }
Sub { [1 #r6] Rythm { L1 } }
r2.
Tempo 88
r4
Tempo 86
r4
Tempo 84
r4
Tempo 82
r4
Tempo 80
r4
Tempo 78
r4
Tempo 76
r2.
Tempo 90
Sub { [5 r1 ] #r1sub }
Sub {
[6 #r1]
#r2
}
[7 r1]
Tempo 88
r4
Tempo 86
r4
Tempo 84
r4
Tempo 82
r4
Tempo 80
r4
Tempo 78
r4
Tempo 76
r2.
}
//IF(0) {
// TR(11)
// o7q100
// v60
// Voice(Violin)
// [10 r1]
// [8 r1]
// c1<
// b1>
// c2d2
// c4d4c4<b4>
// c1<
// b1>
// c1
// a2g#2
//
// a1
// g1
// f1
// e4f4g2
// a2b2
// >c4<b4a2^1
// b1
// >c1<
// b1
// >c2d2
// c4d4d#4e4
//
//}
End
以下、timidity.cfg
dir ../patches/izumo/inst/GUS
dir ../patches/izumo/inst/GUS/gsdrum00
dir ../patches/izumo/inst/GUS/gsdrum08
dir ../patches/izumo/inst/GUS/gsdrum25
dir ../patches/izumo/inst/GUS/gsdrum40
dir ../patches/izumo/inst/GUS/power
dir ../patches/izumo/inst/gusperc
dir ../patches/izumo/inst/mazpat
dir ../patches/izumo/inst/misc
dir ../patches/izumo/inst/orchhit-patch
dir ../patches/izumo/inst/release
dir ../patches/izumo/inst/roland
dir ../patches/izumo/inst/wime
dir ../patches/izumo/inst/wowpats
dir ../patches/izumo/inst
dir ../patches/izumo
dir ../patches/piano
dir ../patches/Titanic
dir ../patches/famicom
dir ../patches/drumkit
dir ../patches/syuuhou/realgs
source default.cfg
source gsdrum.cfg
source gsdrum25.cfg
source sfx.cfg
source mt32.cfg
source power.cfg
source release.cfg
##############################################################################
# End of configuration file
dir ../patches/atomic
dir ../patches/fluid3
dir ../patches/atomic
dir ../patches/famicom
dir ../patches/syuuhou/ultimate
dir ../patches/syuuhou/realgs
bank 0
# pad
88 GUS/fantasia.pat amp=7 rate=245:50:50:50:50:50
# next pad
90 %font Titanic_200_GMGS_1.2.sf2 0 88 amp=90 rate=245:10:10:10:10:10
# pad
9 %font FluidR3GM.SF2 0 88 amp=100 rate=245:50:50:50:50:50
# warm pad
89 %font atomic.sf2 0 89 rate=180:30:2:80:80:80 offset=255:220:210:100:0:0 amp=42
# violin
40 %font atomic.sf2 0 40 amp=130 rate=255 offset=255
# amp=195 pan=0 keep=loop rate=255:10:20:230:230:230 offset=255:200:150
# 40 %font Titanic_200_GMGS_1.2.sf2 0 40 amp=100
# guitor
24 %font Titanic_200_GMGS_1.2.sf2 0 24 amp=120
64 %font Atomic.sf2 0 64 amp=160 pan=30
65 %font Atomic.sf2 0 65 amp=120 pan=-30
53 %font Atomic.sf2 0 53 amp=23 pan=30
# orch harp
# 46 %font atomic.SF2 0 46 amp=80 pan=-12
46 gus/harp.pat amp=250 keep=env rate=252:230:90:80:80:80
#
# orch pizz
47 %font atomic.SF2 0 45 amp=50 pan=-12
# ac bass
32 %font FluidR3GM.SF2 0 32 amp=82 pan=0 rate=:2:2 offset=:255:50
33 %font FluidR3GM.SF2 0 32 amp=82 pan=0 rate=:2:2 offset=:255:50
# piano
# 0 %font Piano_SplendidGrand.sf2 0 0 tune=+12 amp=32 keep=env keep=loop rate=:100:0:100:220:220:220 pan=0
0 %font ClavinovaPiano1V2.0.sf2 0 0 amp=150
# 0 %font splendid_136.sf2 0 1 amp=22
# tune=+12 amp=70 keep=env keep=loop rate=:100:0:100:220:220:220 pan=0
# piccolo
72 %font atomic.SF2 0 72 amp=180 pan=20 keep=loop rate=255:10:20 offset=255:200:150
# flute
73 %font atomic.SF2 0 73 amp=180 pan=20 keep=loop rate=255:10:20 offset=255:200:150
74 %font atomic.SF2 0 73 amp=180 pan=20 keep=loop rate=150:10:20 offset=255:200:150
85 %font fluid.sf2 0 85 amp=30 pan=18
##############################################################################
# Standard drums
drumset 0
# bd
36 %font drumkit1.3XG.sf2 128 0 36 amp=140
# rim shot
31 %font drumkit1.3XG.sf2 128 0 37 amp=100 tune=-1
# sd
38 %font drumkit1.3XG.sf2 128 0 38 amp=100
# 40 %font drumkit1.3XG.sf2 128 0 38 amp=70
41 gsdrum00/tomlo2 amp=70
43 gsdrum00/tomlo1 amp=70
# 44 gsdrum00/hihatpd
45 gsdrum00/tommid2 amp=70
# 42 %font FluidR3GM.SF2 128 0 42 amp=120
# 44 %font FluidR3GM.SF2 128 0 42 amp=120
# 46 %font FluidR3GM.SF2 128 0 46 amp=120
41 %font drumkit1.3XG.sf2 128 0 41 amp=70
43 %font drumkit1.3XG.sf2 128 0 41 amp=70
45 %font drumkit1.3XG.sf2 128 0 41 amp=120
# hhclose
# 42 %font FluidR3GM.SF2 128 0 42 amp=130 pan=31
42 %font drumkit1.3XG.sf2 128 0 42 amp=210
51 %font drumkit1.3XG.sf2 128 0 42 amp=160
# hhpedal
# 44 %font FluidR3GM.SF2 128 0 44 amp=100 pan=31
# 44 %font drumkit1.3XG.sf2 128 0 44 amp=160
# hhopen
# 46 %font FluidR3GM.SF2 128 0 46 amp=130 pan=31 rate=:170:200 offset=::100:0
46 %font drumkit1.3XG.sf2 128 0 46 amp=170 rate=:30:30 offset=::100:0
# 52 %font drumkit1.3XG.sf2 128 0 46 amp=140 rate=:40:40 offset=::100:0
# cymbal
49 %font Titanic_200_GMGS_1.2.sf2 128 0 49 amp=100 rate=:5:5:5:5:5
# 49 %font drumkit1.3XG.sf2 128 0 49 amp=140
# 49 gsdrum00/cymcrsh1 amp=130
# 49 %font drumkit1.3XG.sf2 128 0 49 amp=45
# 49 %font Atomic.sf2 128 0 49 amp=150 pan=97 keep=loop rate=:20:1:20:10:10:10#
# 49 %font FluidR3GM.SF2 128 0 57 amp=210 pan=31
50 gsdrum00/tomhi2 amp=300
# ride
# 53 %font atomic.sf2 128 0 52 amp=120 pan=31
53 %font Titanic_200_GMGS_1.2.sf2 128 0 51 keep=loop keep=env amp=200
57 %font Atomic.sf2 128 0 49 amp=150 pan=31 keep=loop rate=:20:1:20:10:10:10
# belltree
84 %font Titanic_200_GMGS_1.2.sf2 128 0 84 keep=loop keep=env amp=500
# End of configuration file