Int X = 1 //←繰り返したい回数を入れてください。
/*
リピート部分は1回につき約8分かかります。
最大で14回まで繰り返して再生できます。
15以上の数値を入力しても14回までしか繰り返しません。
時間の目安
1回:約12分
3回:約28分
7回:約60分 (約1時間)
14回:約116分(約2時間)
*/
TrackName{"ヒーリング用BGM"}
Copyright{"朱峨"}
System.MeasureShift(1)
ResetGS;ResetGM;ResetXG
TrackSync
TimeSignature 3,4
Tempo(24)
//定義-----------------------------------------------------------------------
Int A = 1
#tc1 ={r1} //1小節休み
#tc2 ={[2r1]} //2小節休み
#tc4 ={[4r1]} //4小節休み
#tc8 ={[8r1]} //8小節休み
#tc16 ={[16r1]} //16小節休み
#MeloC={r-12`c
g^^ ^^e24f24 g^^ ^^`c
g^^ ^^e c^^ ^^r}
#MeloG={r-12`c
bab `cb`c `d`cb `cba
gf#g agf# d^^ ^^r}
#MeloF={r-12d
cde fga `f`e`d `cb-a
gfg agf# g^^ ^^r}
#CelloG1={r-12`c
b^^ ^^g d^^ ^^^
gf#g d^^ ^^"b c^d
e^^ ^^^ g^^ ^^^
d^^ ^^^ ^^^ ^^d}
#CelloF={
c"b-c def gfg agf
e^^ g^^ c^^ ^^^
^^"b- cdc ded efa
`c`d`c b-`c`d `e`f`g `a`b-``c}
#CelloG2={
b^^ ^^^ a^^ ^^^
g^^ ^^^ ^^^ ^^^
b^^ ^^^ a^^ ^^^
g^^ ^^^ ^^^ ^^r}
#AccCl={[8cf0g0,,,1`c^]}
#AccGl={[8"gc0d0,,,1g^]}
#AccFl={[8"f"b-0c0,,,1g^]}
#AccCh={[2rf0g^,301,,1 rf0g^,301,,1 rf0,,50g^,301,,1 rf0,,50g^,301,,1]}
#AccGh={[2rc0d^,301,,1 rc0d^,301,,1 rc0,,50d^,301,,1 rc0,,50d^,301,,1]}
#AccFh={[2r"b-0c^,301,,1 r"b-0c^,301,,1 r"b-0,,50c^,301,,1 r"b-0,,50c^,301,,1]}
#CodeC={[2"g0,,50c0`c0`g1]}
#CodeG={[2""d0,,50"g0b0,49`d1]}
#CodeF={[2""c0,,50"f0a0,49`c1]}
#Water={c0g0,,,20`c1+1,,,40}
#Repeat={
Track(1)@5,8l12o5V(120)v(100)EP.W(100,30,!1)M.W(0,100,!1)P(64)REV(100)q121
>[4#MeloC]<[4#MeloG]
[4#tc2][2#tc2][2#tc2]
>[4#MeloC]<[4#MeloG]
Track(2)@5,8l12o4V(80)v(100)EP.W(100,30,!2)M.W(30,100,!1)P(96)REV(100)q101
[4#AccCl][4#AccGl]
[4#AccCl][2#AccGl][2#AccFl]
[4#AccCl][4#AccGl]
Track(3)@5,8l12o5V(80)v(100)EP.W(100,30,!2)M.W(50,100,!1)P(32)REV(100)q101
r256
[4#AccCh][4#AccGh]
[4#AccCh][2#AccGh][2#AccFh]
[4#AccCh][4#AccGh]
r-256
Track(4)@50l12o4V(50)v(100)EP.W(80,100,!2,100,70,!2)M.W(30,50,!1)P(64)REV(100)q99
[4#CodeC][4#CodeG]
[4#CodeC][2#CodeG][2#CodeF]
[4#CodeC][4#CodeG]
Track(5)@43l12o4V(120)v(100)EP.W(50,100,!8,100,30,!2)M(0,80,!1)P(32)REV(100)q99
[4#tc2][4#tc2]
[4#MeloC]<#CelloG1#CelloF
>[4#MeloC]<[2#CelloG2]
Track(6)@123,4l12o5V(30)v(100)EP.W(70,100,!1,100,70,!1)M(50)P(96)REV(100)q251
[4#Water][4#Water]
[4#Water][2#Water][2#Water]
[4#Water][4#Water]
}
//ここまで-----------------------------------------------------------------------
//曲情報-----------------------------------------------------------------------
//intro
Time(1,1,0)
Track(1)@5,8l12o5V(120)v(100)EP.W(100,30,!1)M(0)P(64)REV(100)q121
[4#tc2]
Track(2)@5,8l12o4V(80)v(100)EP.W(100,30,!2)M.W(30,100,!1)P(96)REV(100)q101
[2#tc2][2#AccCl]
Track(3)@5,8l12o5V(80)v(100)EP.W(100,30,!2)M.W(50,100,!1)P(32)REV(100)q101
[4#tc2]
Track(4)@50l12o4V(50)v(100)EP.T(0,100,!1+1+1+1+1+1+1+1)M(0)P(64)REV(100)q99
"g0,,50c0`c0`f0`g1+1+1+1+1+1+1+1
Track(5)@43l12o4V(120)v(100)EP.W(50,100,!8,100,30,!2)M(0,80,!1)P(32)REV(100)q99
[4#tc2]
Track(6)@123,4l12o5V(30)v(100)EP.W(70,100,!1,100,70,!1)M(50)P(96)REV(100)q251
[4#Water]
//-----------------------------------------------------------------------
//repeat
[14If(A<=X){#Repeat}
A = A+1]
//-----------------------------------------------------------------------
//ending
Track(1)o5
>[4#MeloC][4#tc4]
Track(2)o4
[4#AccCl][4#tc4]
Track(3)o5
r256
[4#AccCh][4#tc4]
r-256
Track(4)o4
[4#CodeC]
EP.T(70,100,!1,100,30,!1+1+1)
"g0c0`e0`c0`g0`e0`b1+1+1+1
#tc2
Track(5)o4
[4#tc2][4#tc4]
Track(6)o5
[4#Water][4#Water]
//ここまで-----------------------------------------------------------------------