// ---- Initialize ------------------------------------------------------------- TrackName = {"Single Life"} Copyright = {"音助"} MetaText = {"Sakura Version 2.374"} MetaText = {"Microsoft GS Wavetable Synth - Windows Vista"} Include(fadeio.h) TimeBase = 480; // タイムベース TimeSignature = 4,4; // 拍子 Tempo = 120 // テンポ System.MeasureShift = 1; // 音源初期化(発音を1小節遅らせる) ResetXG; ResetGM; ResetGS; r2; // 音源初期化 Time(1:1:0); TrackSync; // トラック同期 // ---- A.Sax ------------------------------------------------------------------ #1A = { r8 [4 r1] } #1B = { [8 r1] } #1C = { r1r1 } #1D = { o5 [f+&g8a8.b8>f+8.e8rf+4ge2.r] f+&g8.f+4d4
e2. } #1E = { o5 [3 r1] v-25 r2.d4 v+5 e2^8f+8 v+5 g8a2 v+5 f+4g4 v+5 a8 'bv-32gv+32'4>'gv-36ev+36'4'f+v-38dv+38'8.d8rf+8.&e8rc+&d8.c8f+4ge2^8.r8] f+4&g8ar f+32&g8.r32f+8r8e2^8 } #TR1 = { #1A [3 #1B #1C #1D #1E #1F] } // ---- E.Bass ----------------------------------------------------------------- #2A = { o3 r8 e1&e2^8.c&d4c1c+&d+8rd+dd+&d } #2B = { o3 [e8ree8. crcc8crc8 d8rdd8&c8rcc8. c&d+rd+8d&d+8] } #2C = { o3 e1&e8 < a+&b4^16 a8.br8>d8 } #2D = { o3 e2d4.c2.d4d8.rd4e8ere8erd+&ed8 e8ererd4d8drc4c8.rc8.rc4^16&c+&d8.d4e4e8erd4d8drd8 } #2E = { o3 [c8rcr8c4cr8c8. c+&d8dr8d4dr8d+8. : e8rer8e4er8e8. e8rer8e4er8d8r] d+&e1&e4.d+&erer8d8&c } #2F = { o3 [c8rcc8.crcc8crc+8 d8rdd8.drddrc4 d8d+8 e8ree8.ereerd4] } #TR2 = { #2A [3 #2B #2C #2D #2E #2F] } // ---- E.Piano ---------------------------------------------------------------- #3A = { o5 r8 [3 r1] r2r'bf+'8'bf+'r'bf+'8'af+' } #3B1 = { o5 'bg'8>dredrd+32e32rdredrd+32e8^32dredrd+32e32rdr'd+'8drd32&d+.< Div{g+aa+}8 } #3B2 = { o5 'bg>e<'r'bg>e<'8deaa+br>drd+32e32rdr'e'8f+32g32f+'d''c'8dc'c'r8'c'r<'bf+'4 } #3C = { o4 v-20 '>gec v+30 g+32a.f+8] v-4 f+8 v-4 d8e1r1 } #3F = { o5 v-14 'ge'2 [e8g8b8a4.g8f+8.r'ge'4 : 'af+'2r8f+8a8>d8e8'e'8<'be'8.'af+'8. dgdf+dgad>dcedcee8< v-5 b8 v-5 a v-5 b8 v+20 q(98) } #4D = { o5 v-8 ['bg'2'af+'4.'ge'2 e8g8a8b8>d8 'e'4.'d'2:c8.<'bg'8'bg'2.] 'd'4'd'8'e'2. } #4E = { o5 'bg'2.> ['d'4<'af+'4. g8f+8d8g8f+8d8e8d8f+8d8 e8q(98) v-6 'bg'8>'d'8'e'2..] b2 r1 v+8 o5 'bg'4>'d'4 q(200) 'e'4 q(98) } #4F = { o5 v-4 a8geabe>eed'd'4 q(200) 'e'4< q(98) v-4 [aegeabe>edec< v+5 cg v+5 cf+gg+aa+ v+5 } #5B = { o5 [[beaegeabe>edceee< v+5 eb p%32 eab p%48 ebea p%32 eg v-5 eab v-5 p%16 e>eede'4'bf+'r2'bf+'8r > [8 'e'r8.] ['ec'r8.] ['c'r8.] < [4 'bf+'r8.] > } #6C = { o6 [7 'e'r8.] r4 } #6D = { o6 v-16 [7 r1] r2.d4 } #6E = { o6 [3 [3 'e'r8.] 'd'r8. [3 'e'r8.] 'd'8.r] [3 'e'r8.] 'd'4 [3 'e'r8.] 'd'4 v+16 } #6F = { o6 [[8 'e'r8.] < [6 'bf+'r8.] > ['d'r8.]] } #TR6 = { #6A [3 #6B #6C #6D #6E #6F] } // ---- Rhythm ----------------------------------------------------------------- $b{n(Kick1)} $s{n(Snare2)} $c{n(ClosedHiHat)} $o{n(OpenHiHat)} $x{n(CrashCymbal1)} #10A = { r8 br8.r2.r1 [8 br8.] } #10B = { [8 br8.br8v(-50)bv(+50)brv(-50)bv(+50)rbr8.] } #10C = { [8 br8.] } #10D = { br8.r4br8.r8br8.r2br8.r8 [24 br8.] } #10E = { [6 br8.br8v(-50)bv(+50)brv(-50)bv(+50)rbr8.] br8.r2.br8.br8v(-50)bv(+50)brv(-50)bv(+50)rbr8. } #10F = { [8 br8.br8v(-50)bv(+50)brv(-50)bv(+50)rbr8.] } #TR10 = {Rhythm{ v(110) #10A [3 #10B #10C #10D #10E #10F] }} #20A = { r8 v(-20)o4v(+20)r2.r1 [7 r8cv(-40)cv(+40)] r8x8 } #20B = { [15 cv(-40)cv(+40)v(-20)o8v(+20)] [cv(-30)cv(+30)] x8 v(-40)cv(+40)v(-20)cv(+20) [14 cv(-40)cv(+40)v(-20)o8v(+20)] } #20C = { x8 v(-40)cv(+40)v(-20)cv(+20) [4 crv(-40)cv(+40)v(-20)cv(+20)] [3 crv(-20)o8v(+20)] } #20D = { x4 [3 cv(-40)cv(+40)] v(-20)o4v(+20) [3 cv(-40)cv(+40)] [4 cv(-40)cv(+40)v(-20)o8v(+20)] x8 v(-40)cv(+40)v(-20)cv(+20) [22 cv(-40)cv(+40)v(-20)o8v(+20)] } #20E = { x8 [6 cv(-40)cv(+40)] v(-20)o8v(+20) [5 [7 cv(-40)cv(+40)] v(-20)o8v(+20)] x4 r2. x8 [[cv(-40)cv(+40)]:v(-20)o8v(+20)] v(-10)o4v(+10) } #20F = { x8 cv(-40)cv(+40) [15 cv(-40)cv(+40)v(-20)o8v(+20)] [cv(-30)cv(+30)] x8 v(-40)cv(+40)v(-20)cv(+20) [14 cv(-40)cv(+40)v(-20)o8v(+20)] } #TR20 = {Rhythm{ v(85) #20A cv(-40)cv(+40)v(-20)o8v(+20) #20B [3 #20C #20D #20E #20F : x8 cv(-40)cv(+40) #20B] }} #21A = { r8 r1r1r1r2r8.srssr } #21B = { [[7 r4s:r8.]rssr v(-20)s32s32v(+20)ssrsv(-20)sv(+20)s] } #21C = { r1r4sr8v(-20)s32s32v(+20)srsrsssr } #21D = { [3 r1] r4.. v(-20)sv(+20)srsrsssr [7 r4sr8.] r8.v(-20)sv(+20)srss } #21E = { [7 r4sr8.] r8.v(-20)sv(+20)srss [4 r4s:r8.]rss r1r4.. v(-20)s32s32v(+20)[3 sv(-20)sv(+20)]ss } #21F = { [[7 r4s:r8.]rssr v(-20)s32s32v(+20)ss:rsv(-20)sv(+20)s] srss } #TR21 = {Rhythm{ v(105) #21A [3 #21B #21C #21D #21E #21F] }} // ---- Track Setting ---------------------------------------------------------- TR(1) @(66) EP(127) V(108) REV(0) CHO(0) M(0) P(64) BR(12) q(99) l16 Slur(0) TR(2) @(34) EP(127) V(114) REV(0) CHO(0) M(0) P(64) BR(12) q(86) l16 Slur(1) TR(3) @(6) EP(127) V(114) REV(0) CHO(0) M(0) P(110) BR(12) q(92) l16 Slur(1) TR(4) @(26) EP(127) V(94) REV(0) CHO(0) M(0) P(16) BR(12) q(98) l16 Slur(1) TR(5) @(28) EP(127) V(68) REV(0) CHO(0) M(0) P(32) BR(12) q(98) l16 TR(6) @(49) EP(127) V(72) REV(0) CHO(0) M(0) P(76) BR(12) q(90) l16 Slur(0) TR(9) @(82) EP(127) V(88) REV(0) CHO(0) M(0) P(64) BR(12) q(99) l16 Slur(0) TR(10) EP(127) V(120) REV(0) CHO(0) l16 TR(20) CH(10) l16 TR(21) CH(10) l16 TR(1) |#TR1| TR(2) |#TR2| TR(3) |#TR3| TR(4) |#TR4| TR(5) |#TR5| TR(6) |#TR6| TR(9) |#TR1| TR(10)|#TR10| TR(20)|#TR20| TR(21)|#TR21| TR(16)|r8 [4 r1] [34 r1] [34 r1] r1 FadeoutAll(4)|