/* MP3 置き場 https://t.co/iP74Kr5gNY  */

//_初期設定
TrackName     = {"The Lost Woods"}       //曲名
Copyright     = {"goh"}       //著作権表示
MetaText      = {"3人バンドでもできるヘビーでダークでけだるいロック曲"}       //説明・コメントなど
テンポ 110                 //テンポ設定
拍子   4,4                 //拍子記号の設定→2,4は2/4拍子を表す
調＃();                    //調号の設定→例）調＃(ドファ)
System.MeasureShift(1);    //音源初期化用に発音を１小節遅らせる
ResetGM;r1;//音源の初期化
TrackSync;                 //全てのトラックを同期する(初期化後に必須)

//_リズムマクロの定義
$c{n36,}//bass drum
$d{n38,}//snare
$s{n42,}//hi-hat
$a{n46,}//hi-hat open
$e{n49,}//Cymbal
$b{n43,}//low-Tom
$f{n47,}//Mid-Tom
$g{n50,}//High-Toml
$y{n51,}//

Key(0)

TR(1) @35  V(99) TrackName{"BASS"}
	#BA1 = {o3l4q99 [<a.>e.b^1,70 :<g.>d.a^1,70] <g.>d.g^1,70 }
	#BA2 = {o3l8q99 <aaaagggf^fffgggg  ddddgggf^fffgggg>}
	#BA3 = {o3l4q99 f.f.e f.e.f g.g.c a.f.c }
	#BA4 = {o3l8q99 ddad`cdad eebe`cebe ff`cf`df`cf <ggggbbbb>}
	#BA5 = {o3l8q99 <g1>}
	#BA1 [8 #BA2 ] #BA3 #BA4 [4 #BA2 ] #BA3 #BA4 #BA1 #BA5

TR(2) @37  V(80) TrackName{"BASS 2"}
	#BA1 [8 #BA2 ] #BA3 #BA4 [4 #BA2 ] #BA3 #BA4 #BA1 #BA5

TR(3) @60 V(115) P(64)  TrackName{"Melo"}
	#Melo1 = { o5l8q99  [ag`ca^gaa^d^4r4 ga>c4cdc<bg :a^1,80 ] a^1,50 }  //A melo
	#Melo2 = { o5l8q99 r-4 a>c g.g.g^4rg g.f.e^4de^1 r1 <} //sabi1
	#Melo3 = { o5l8q99 r-4 a>c d2rdcd e4.e4.def1^1,80<}    //sabi2
	[8r1] [8r1] #Melo1 [8r1] #Melo1 #Melo2 #Melo3 [8r1] #Melo1 #Melo2 #Melo3 

TR(4) @59 V(100) P(64)  TrackName{"Melo"}
	o_-1
	[8r1] [8r1] #Melo1 [8r1] #Melo1 #Melo2 #Melo3 [8r1] #Melo1 #Melo2 #Melo3 


TR(5) @31 V(88) P(127)  TrackName{"EG"}
	#EG1 = {l1^1 q95o4 '<a>eg' '<g>df' '<a>dg' '<g>dg'  }
	#EG2 = {l8q99 <aaafgfd a^a`cabgdg f4dfgfdf^fafb`cbg>}
	#EG3 = {l4q99 '<f>ce'. '<f>cd'. '<f>cg' '<f>ca'. '<f>cg'. '<f>cb' 
			 'fg`c'. 'fgb'. 'fga' '<f>cg'. '<f>cg'. '<f>ce' }
	#EG4 = {l8q99 [8'<dg`e>'] [8'<eb>g'] [8'<f>cf'] [8'<g>df']  }
	#EG5 = { '<g>dg'1 }

	#EG1 [8 #EG2 ] #EG3 #EG4 [4 #EG2 ] #EG3 #EG4 #EG1 #EG5

TR(6) @31 V(88) P(0)  TrackName{"EG (Delay)"}
	t5
	#EG1 [8 #EG2 ] #EG3 #EG4 [4 #EG2 ] #EG3 #EG4 #EG1 #EG5

TR(10) CH(10) @1 Key(0) V(100)  TrackName{"Drums"} //Drums
	#DR1 = {l8 [c0b0e2r4d16d16br4b4b4:b4 ] bb 
			c0bbbbbbbb bbb l16 bbbbbbbbbb l4 c0e2 s2 ssss0d16d16b8 }
	#DR2 = {l8 e0 [ c4dscc0sds c4dscc0sd0a:s]d [ c4dscc0sds c4dscc0sd0a:s]d } //A 1 and 3
	#DR3 = {l8 e0 [ c4dscc0sds c4dscc0sd0a:s]d [c4dscc0sds :c4dscc0sd0as]  c4dscc0sd16d16b16b16  } //A2
	#DR4 = {l8 e0 [ c4dscc0sds c4dscc0sd0a:s]d [c4dscc0sds :c4dscc0sd0as]  l16 [3d,,115ddd] d,,120db8  } //A4
	#DR5 = {l8 e0 [[c0b0e8.b8.c0b0erdd:d]d16d16]   }
	#DR6 = {l8 e0 dc0sd0sc0sd0sc0sd0sc0sd0sc0sd0sc0sd0sc0sd0sc0s 
			e0b0c [3 b0c] c0bc0bc0b0ac0b e0[6c0b] l16v70dd v100dv90d   } //sabi
	#DR7 = {l1^2 c0b0e v1 c8}
Rhythm {
	#DR1 #DR2 #DR3 #DR2 #DR4 #DR5 #DR6 #DR2 #DR4 #DR5 #DR6 #DR1 #DR7
} 

//PlayFrom(75:1:0);
//1 Intro
//9 Verse
//17 Verse2
//41 Cho1