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曲の投稿にはユーザー登録が必要です。 曲 名 作 者 名前: パスワード: 転 載 メール連絡すれば可 全て許可 メール連絡すれば可 許可しない (ゲームのBGMなど使いたい場合、許可するかどうかを指定。 サクラ本体への収録はあらかじめご承諾ください。) ゲーム制作サイト「Rmake」への転載(およびMP3変換)を許可する ジャンル ソウル・R&B ポップス ハードロック・ヘヴィーメタル ヒップホップ クラシック 歌謡曲・演歌 J-POP ロック ブルース・カントリー ダンス・エレクトロニカ ワールド アニメ・ゲーム 日本の伝統音楽・芸能 オルタナティヴロック ソウル・R&B ジャズ・フュージョン ヒーリング・ニューエイジ キッズ・ファミリー 音 源 (パソコン内蔵音源、GS音源、GM音源など) 公開 公開する 削除する (公開を中止して削除するときには、この項目を変更します。) コメント はじめましてWyrdといいます。 やっと高校受験が終って初投稿までたどり着けました。 まだまだ未熟なトコだらけですがよろしくお願いします。 曲データ(サクラから貼り付けます。) //_ /* やっと高校受験が終って初投稿までたどり着けました。 ジャンルは一応R&Bのつもりですがだんだんトラックを増やすたびに、 外れていった気がします。 .........特にイメージしたものは無いです。 でも、少し明るめの曲にしようという考えはありました。 でもチェンジの部分が暗くなったかな? */ //ヘッドフォンで聞いてください。 //-------------------------------------------------------------------------------------------------------------------------------- TrackName = {"Stay, Even Sun Has Set"}; Copyright = {"Wyrd"}; TimeSignature = 4,4; Include (fadeio.h); System.MeasureShift (03); System.TimeBase (96); System.KeyFlag- (eab); ResetGS;ResetXG;ResetGM; Time( -1:1: 0) Tempo = 999; Time( 1:1: 0) Tempo = 96; Function Ins(Int bm,Int pc,Int tv,Int tp,Int te,Int e1,Int e2,Int e3){ y0(bm); r*%1 @(pc); r*%1 V(tv); r*%1 P(tp); r*%1 EP(te); r*%1 REV(e1); r*%1 CHO(e2); r*%1 M(e3); r*%1 }; Function LD(Int a1,Int b2,Int c3){ Time(a1+a2:1+a3:0) }; Function Un(Str SA){ Sub{ Key= 12 SA;Key = 0 }SA } // BM, @ ,Vol,Pan,Exp,Rev,Cho,Mod TR( 1) Time( -1:1: 0) Ins( 0, 66,127, 64,127, 80,120, 0); // TR( 2) Time( -1:1:20) Ins( 0, 66,100,127,127, 80, 0, 0); // TR( 3) Time( -1:1:40) Ins( 0, 81,120, 0,127, 0, 80, 0); // TR( 4) Time( -1:1:60) Ins( 0, 36,127, 64,127, 90, 10, 0); // TR( 5) Time( -1:2: 0) Ins( 0, 81,100, 64,127, 36, 36, 0); // TR( 6) Time( -1:2:20) Ins( 0, 50, 77, 64,127, 50, 60, 0); // TR( 7) Time( -1:2:40) Ins( 0, 19, 95, 64,127, 70, 50, 0); // TR( 8) Time( -1:2:60) Ins( 0, 3, 80, 64,127,120, 0, 0); // TR( 9) Time( -1:3: 0) Ins( 0, 47, 80,127,127,120,120, 0); // TR(10) Time( -1:3:20) Ins( 0, 17,127, 64,127, 50,120, 0); // TR(11) Time( -1:3:40) Ins(127, 17,100, 64,127, 30, 30, 0); // TR(12) Time( -1:3:60) Ins(127, 25,100,127,127, 90, 0, 0); // TR(13) Time( -1:4: 0) Ins( 0, 6, 80, 0,127, 90, 50, 0); // TR(14) Time( -1:4:20) Ins( 0, 99, 89, 0,127, 50, 90, 0); // TR(15) Time( -1:4:40) Ins( 0,120,127, 64,127,120, 0, 0); // TR(16) Time( -1:4:60) Ins( 0, 1,127, 64,127, 0, 0, 0); // //_Track 1 [Lead] #ld01={ l16 o5 BR(20) v127q99 rrrrrrrrrrrccdec rrrrrrrrrrrrrrrr rrrrrrrrrrrccdec e^de^decc^de^de^ rrrrrrrrrrrccdec rrrrrrrrrrrrrrrr rrrrrrrrrrrccdec v100a^a^b^be^^^^^^^^ } #ld02={ l16 o5 v127q99 re^e^f^fe^^^^ re^e^f^fe^^^^ a^ag^fe^a^ag^fe^ a^ag^fe^f^^^^^rr re^e^f^fe^^^^ re^e^f^fg^^^^ a^ag^fe^a^ag^fe^ a^ag^fe^f^^^^^rr } #ld03={ l16 o5 v127q99 c^^^^^cc^^d^e^c^ e^^^^^ee^^f^g^e^ a^^^g^^^f^^^e^^^ a^^^g^^^f^^^e^^^ c^^^^^cc^^d^e^c^ e^^^^^ee^^f^g^b^ >c^^^^^ccc^^c^^^^^ccc^^c^^^^^ccc^^ e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^derfrg^^^^f^e^ ^^^^^^^^^^^e ^^^^^^^^^^^^^^^^ rrrrrrrrrrr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr e^rre^^erd^^erdr v127q99 errrrrrrrre^re^^ errrrrrrrre^re^^ errrrrrrrre^re^^ errrrrrrrrp%.onTime(-863,0,!16)e^dr } #bs01={ l16 o3 v127q99 ararrg^arrc^cdec ararrg^arrc^cdec ararrg^arrc^cdec e^de^de^cdef ararrg^arrc^cdec ararrg^arrc^cdec ararrg^arrc^cdec e^de^de^cdef } #bs02={ l16 o3 v127q99 rre^f^^^e^^^ rre^f^^^e^^^ a^^^^^^^e^^^^^^^ a^^^e^^^f^^^^^^^ rre^f^^^e^^^ rre^f^^^g^^^ a^^^^^^^e^^^^^^^ a^^^e^^^f^^^^^^^ } #bs03={ l16 o3 v127q99 c^^^rrrc^^c^rrrr e^^^rrre^^e^rrrr a^^^g^^^f^^^e^^^ a^^^g^^^f^^^e^^^ c^^^rrrc^^c^rrrr e^^^rrre^^e^rrrr> c^^^^^^^c^^^c^^^ cdef ararrg^arrrrcdec ararrg^arrrrcdec ararrg^arrrrcdec ararrg^aararrg^a [8r] rrp%.onTime(-863,0,!16)e^dr } #bs05={ l16 o3 v127q99 rrrrrrrrrrrrrrrr rrrrrrrrrrrrrrrr a^^^g^^^f^^^e^^^ a^^^g^^^f^^^e^^^ c^^^rrrc^^c^^^rr e^^^rrre^^e^^^rr> c^^^^^^^c^^^c^^^ ararrg^arrrrcdec ararrg^arrrrcdec ararrg^arrrrcdec ararrg^aararrg^a } #bs07={ l16 o3 v127q99 errrrrrrrre^re^^ errrrrrrrre^re^^ errrrrrrrre^re^^ f^^^g^^^a^^^b^^^ errrrrrrrre^re^^ errrrrrrrre^re^^ errrrrrrrre^re^^ f^^^g^^^a^^^b^^^ } #bs08={ l16 o3 v127q99 errrrrrrrre^re^^ errrrrrrrre^re^^ errrrrrrrre^re^^ f^^^g^^^a^^^b^^^ errrrrrrrre^re^^ errrrrrrrre^re^^ errrrrrrrre^re^^ f^^^g^^^a^^^b^^^ } #bs09={ l16 o3 v127q99 ararrg^arrrrcdec ararrg^arrrrcdec ararrg^arrrrcdec e^de^de^cdef ararrg^arrrrcdec ararrg^arrrrcdec ararrg^arrrrcdec ararrg^aararrg^a } //_Track 5 [Synth] #sn02={ l16 o6 BR(20) v110q99 brbrrrrrbrrbrrbr rrbrbrrrbrrbrrbr arrarrararrarrar arrarrargrrr brbrrrrrbrrbrrbr rrbrbrrrbrrbrrbr arrarrararrarrar arrarrargrrrbrrr } #sn03={ l16 o6 v127q99 crcrrrrrcrrcrrcr rrererrrerrerrer arrrgrrrfrererrr arrrgrrrfrgrfrer crcrrrrrcrrcrrcr rrererrrerrerrer> crrcrrcrcrrcrrcr q50 crrcrrcrcrrcrrcr q50fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr } #st01={ l16 o5 v110q99 bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr } #st02={ l16 o5 v095q99 bge'b>fb<'^^bge'b>fb<'^^^^rr bge'b>fb<'^^bge'b>fb<'^^^^rr bge'b>fb<'^^bge'b>fb<'^^^^rr bge'b>fb<'^^bge'b>fb<'^^^^rr bge'b>fb<'^^bge'b>fb<'^^^^rr bge'b>fb<'^^bge'b>fb<'^^^^rr bge'b>fb<'^^bge'b>fb<'^^^^rr bge'b>fb<'^^bge'b>fb<'^^^^rr } #st03={ l16 o5 v090q99 'ceg>c<'^^^^^^^^^^^^^^^ 'egb>e<'^^^^^^^^^^^^^^^ 'a>cea<'^^^^^^^^^^^^^^^ 'gb>cg<'^^^^^^^^^^^^^^^ 'ceg>c<'^^^^^^^^^^^^^^^ 'egb>e<'^^^^^^^^^^^^^^^> 'ceg>c<'^^^^^^^^^^^^^^^< 'b>dfb<'^^^^^^^^^^^^^^^ } #st04={ l16 o5 v110q99 bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^^^ bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^^^ bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^^^ bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^^^ } #st05={ l16 o5 v090q99 'ceg>c<'^^^^^^^^^^^^^^^ 'egb>e<'^^^^^^^^^^^^^^^ 'a>cea<'^^^^^^^^^^^^^^^ 'gb>cg<'^^^^^^^^^^^^^^^ 'ceg>c<'^^^^^^^^^^^^^^^ 'egb>e<'^^^^^^^^^^^^^^^> 'ceg>c<'^^^^^^^^^^^^^^^< 'b>dfb<'^^^^^^^^^^^^^^^ } #st06={ l16 o5 BR(20) v127q99 bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^^^ } #st09={ l16 o5 v110q99 bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^^^ bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^^^ bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^^^ bge'bd>fb<'^^bge'bd>fb<'^^^^rr bge'bd>fb<'^^bge'bd>fb<'^^^^^^ } //_Track 7 [Organ] #og00={ l16 o6 BR(20) v115q99 [56r]rrP(0)'df>d<'rP(64)'ea>e<'rP(127)'fb>f<'r } #og01={ l16 o6 v115q99 [120r]rrP(0)'df>d<'rP(64)'ea>e<'rP(127)'fb>f<'r } #og02={ l16 o6 v127q99 } #og03={ l16 o6 v115q99 [120r]rrP(0)'df>d<'rP(64)'ea>e<'rP(127)'fb>f<'r } #og04={ l16 o6 v115q99 [120r]rrP(0)'df>d<'rP(64)'ea>e<'rP(127)'fb>f<'r [8r] rrP(0)'df>d<'rP(64)'ea>e<'rP(127)'fb>f<'r } #og05={ l16 o6 v115q99 [120r]rrP(0)'df>d<'rP(64)'ea>e<'rP(127)'fb>f<'r } #og06={ l16 o6 v115q99 [120r]rrP(0)'df>d<'rP(64)'ea>e<'rP(127)'fb>f<'r } #og08={ l16 o6 v115q99 [120r]rrP(0)'df>d<'rP(64)'ea>e<'rP(127)'fb>f<'r } #og09={ l16 o6 v115q99 [120r]rrP(0)'df>d<'rP(64)'ea>e<'rP(127)'fb>f<'r } //_Track 8 [Piano] #pi00={ l16 o5 BR(20) v127q99 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' } #pi01={ l16 o5 v110q99 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' } #pi02={ l16 o5 v127q99 } #pi03={ l16 o5 v127q99 } #pi04={ l16 o5 v110q99 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' } #pi05={ l16 o5 v100q99 } #pi06={ l16 o5 v127q99 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' } #pi07={ l16 o5 v120q99 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' } #pi08={ l16 o5 v120q99 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr [16r] } #pi09={ l16 o5 v110q99 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrrrrrr 'g>cg<'r'g>cg<'rr'fb>f<'r'g>cg<'rrrr'b>fb<'^^^ 'g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<''g>cg<'r'g>cg<'rr'fb>f<'r'fb>f<' } //_Track 9 [Orchestral Harp)] #ch00={ l16 o5 BR(20) v127q500 [32r] P.onTime(127,0,!1) y64(127)bfef^^bfef^^^^^^ P.onTime(0,127,!1) bfef^^bfef^^^^^^y64(0) } #ch01={ l16 o5 v110q500[[32r] P.onTime(127,0,!1) y64(127)bfef^^bfef^^bfef P.onTime(0,127,!1) bfef^^bfef^^bfefy64(0)] } #ch02={ l16 o5 v127q99 } #ch03={ l16 o5 v127q99 } #ch04={ l16 o5 v110q500[[32r] P.onTime(127,0,!1) y64(127)bfef^^bfef^^bfef P.onTime(0,127,!1) bfef^^bfef^^bfefy64(0)] } #ch05={ l16 o5 v110q500[[32r] P.onTime(127,0,!1) y64(127)bfef^^bfef^^bfef P.onTime(0,127,!1) bfef^^bfef^^bfefy64(0)] } #ch06={ l16 o5 v127q500 [32r] P.onTime(127,0,!1) [3y64(127)bfef^^bfef^^^^^^ P.onTime(0,127,!1) bfef^^bfef^^^^^^y64(0)] } #ch07={ l16 o5 v127q99 } #ch08={ l16 o5 v110q500[3P.onTime(127,0,!1) y64(127)bfef^^bfef^^bfef P.onTime(0,127,!1) bfef^^bfef^^bfefy64(0)] P.onTime(127,0,!1)y64(127)bfef^^bfef^^bfef y64(0)[16r] } #ch09={ l16 o5 v110q500[[32r] P.onTime(127,0,!1) y64(127)bfef^^bfef^^bfef P.onTime(0,127,!1) bfef^^bfef^^bfefy64(0)] } //_Track 13 [Electric Piano 2] #sy00={ l16 o6 BR(20) r-2 v127q99 rrP(127)b^bb v127q80 rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb } #sy01={ l16 o6 v110q80 rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb } #sy02={ l16 o6 v110q80 rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb } #sy03={ l16 o6 v110q80 rrrrrrrrrrrrP(0)cccc rrrrrrrrrrrrP(127)e^ee rrrrrrrrrrrrP(0)aaaa rrrrrrrrrrP(0)P(127)c^cc rrrrrrrrrrrrP(0)cccc rrrrrrrrrrrrP(127)e^ee> rrrrrrrrrrrrP(0)cccc rrrrrrrrrrP(0)P(127)b^bb } #sy04={ l16 o6 v110q80 rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb } #sy05={ l16 o6 v110q80 rrrrrrrrrrrrP(0)cccc rrrrrrrrrrrrP(127)e^ee rrrrrrrrrrrrP(0)aaaa rrrrrrrrrrP(0)P(127)c^cc rrrrrrrrrrrrP(0)cccc rrrrrrrrrrrrP(127)e^ee> rrrrrrrrrrrrP(0)cccc rrrrrrrrrrP(0)P(127)b^bb } #sy06={ l16 o6 v127q80 rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb } #sy07={ l16 o6 v110q80 [64r] rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb } #sy08={ l16 o6 v110q80 rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb } #sy09={ l16 o6 v110q80 rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrrrP(127)b^bb rrrrrrrrrrrrP(0)bbbb rrrrrrrrrrP(0)P(127)b^bb } //_Track 14 [Crystal] #sh00={ l16 o7 BR(20) r-2 v127q99 rrP(0)b^bb v127q80 rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(0)P(127)b^bb } #sh01={ l16 o7 v110q80 rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb } #sh02={ l16 o7 v110q80 rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb } #sh03={ l16 o6 v110q80 rrrrrrrrrrrrP(127)cccc rrrrrrrrrrrrP(0)e^ee rrrrrrrrrrrrP(127)aaaa rrrrrrrrrrP(127)P(0)c^cc rrrrrrrrrrrrP(127)cccc rrrrrrrrrrrrP(0)e^ee> rrrrrrrrrrrrP(127)cccc rrrrrrrrrrP(127)P(0)b^bb } #sh04={ l16 o7 v110q80 rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb } #sh05={ l16 o6 v110q80 rrrrrrrrrrrrP(127)cccc rrrrrrrrrrrrP(0)e^ee rrrrrrrrrrrrP(127)aaaa rrrrrrrrrrP(127)P(0)c^cc rrrrrrrrrrrrP(127)cccc rrrrrrrrrrrrP(0)e^ee> rrrrrrrrrrrrP(127)cccc rrrrrrrrrrP(127)P(0)b^bb } #sh06={ l16 o7 v127q80 rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb } #sh07={ l16 o7 v110q80 [64r] rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb } #sh08={ l16 o7 v110q80 rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb } #sh09={ l16 o7 v110q80 rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrrrP(0)b^bb rrrrrrrrrrrrP(127)bbbb rrrrrrrrrrP(127)P(0)b^bb } //_Track 15 [Reverse Cymbal] #bg01={ l16 o6 BR(20) r-2 v127q80 EP.onTime(30,127,!2)'d>d<'^^^^^^^ ^^^^ } #bg04={ l16 o6 BR(20) r-2 v127q80 EP.onTime(30,127,!2)'d>d<'^^^^^^^ ^^^^ } #bg07={ l16 o6 BR(20) r-2 v127q80 EP.onTime(30,127,!2)'d>d<'^^^^^^^ ^^^^ } //_Track 16 [] $o{n33,} /* Metronome Click */ $C{n49,} /* Crash Cymbal 1 */ $b{n84,} /* Bell Tree */ $d{n34,} /* Metronome Bell */ $t{n54,} /* Tambourine */ $w{n28,} /* Slap */ $K{n36,} /* Kick Drum 1 */ $c{n57,} /* Crash Cymbal 2 */ $a{n30,} /* Scratch Pull */ $k{n35,} /* Kick Drum 2 */ $H{n46,} /* Open Hi-hat */ $p{n39,} /* Hand Clap */ $S{n38,} /* Snare Drum 1 */ $h{n42,} /* Closed Hi-hat */ $e{n82,} /* SHAKER */ $s{n40,} /* Snare Drum 2 */ $R{n81,} /* Open Triangle */ $n{n52,} /* Chinese Cymbal */ $g{n31,} /* Sticks */ $L{n80,} /* Mute Triangle */ $f{n53,} //_Track 10 [Kick] #dr00={ l16 p%=2000; BR(20) Sub{ Rhythm{ r-2(v127)(Tempo=96)orrr rrrr[56r]orrr rrrr }} Rhythm{ r-2(v070)(Tempo=96)rrSr srpr[56r]rrSr srpr }} #dr01={ l16 Sub{ Rhythm{ (v127)[3oror rrro rror rrrr oror rrro rror roro] oror rrro rror rrrr oror roro oror roro}} Rhythm{ (v080)[3rrrr drrr rrrr drrr] rrrr drrr rrrr ddrd [3rrrr drrr rrrr drrr] rrrd drdr drrd drrr}} #dr02={ l16 Sub{ Rhythm{ (v127)[4oror rrro rror rrrr oror rrro rror roro]}} Rhythm{ (v080)[8rrrr drrr rrrr drrr]}} #dr03={ l16 Sub{ Rhythm{ (v127)[3oror rrro rror rrrr oror rrro rror roro] oror rrro rror rrrr oror rror rror oror }} Rhythm{ (v080)[7rrrr drrr rrrr drrr] rrrr drrr rrSr srpr }} #dr04={ l16 Sub{ Rhythm{ (v127)[3oror rrro rror rrrr oror rrro rror roro] oror rrro rror rrrr oror roro oror roro [8r]orrr rrrr }} Rhythm{ (v080)[7rrrr drrr rrrr drrr] rrrd drdr drrd drrr [8r]rrSr srpr }} #dr05={ l16 Sub{ Rhythm{ (v127)[32r] orrr orrr orrr orrr oror oror oooo [8o32] oror rrro rror rrrr oror rrro rror roro oror rrro rror rrrr oror rror rror oror }} Rhythm{ (v080)[32r] drrr drrr drrr drrr drrr drrr drrr drrr [3rrrr drrr rrrr drrr] rrrr drrr rrSr srpr }} #dr06={ l16 Sub{ Rhythm{ (v127)[64r] [2oror rrro rror rrrr oror rrro rror roro] }} Rhythm{ (v080)[64r] [3rrrr drrr rrrr drrr] rrrr drrr rrSr srpr }} #dr08={ l16 Sub{ Rhythm{ (v127)[3oror rrro rror rrrr oror rrro rror roro] oror rrro rror rrrr [8r]orrr rrrr }} Rhythm{ (v080)[7rrrr drrr rrrr drrr] [8r]rrSr srpr }} #dr09={ l16 Sub{ Rhythm{ (v127)[3oror rrro rror rrrr oror rrro rror roro] oror rrro rror rrrr oror roro oror roro }} Rhythm{ (v080)[7rrrr drrr rrrr drrr] rrrd drdr drrd drrr }} //_Track 11 [Hi-hat] #rh00={ l16 p%=-1000; BR(20) Sub{ Rhythm{ (v100)[3hhhhhhhhhhhhhhhh]hhhhhhhhhhhhhhh }} Rhythm{ (v100)rrfr rf(v110)Hr rrrr rrrr rr(v100)fr r(v110)Hrr rrrr rr(v110)H(v100)f (v100)rrfr rf(v110)Hr (v100)frrr rr(v110)Hr (v110)Hr(v100)fr r(v110)Hrr rrrr (v100)fr(v110)Hr }} #rh01={ l16 Sub{ Rhythm{ (v100)[8hhhhhhhhhhhhhhhh] }} Rhythm{[(v100)rrfr rf(v110)Hr rrrr rrrr rr(v100)fr r(v110)Hrr rrrr rr(v110)H(v100)f (v100)rrfr rf(v110)Hr (v100)frrr rr(v110)Hr (v110)Hr(v100)fr r(v110)Hrr rrrr (v100)fr(v110)Hr] }} #rh02={ l16 Sub{ Rhythm{ (v100)[8hhhhhhhhhhhhhhhh]}}} #rh03={ l16 Sub{ Rhythm{ (v100)[8hhhhhhhhhhhhhhhh]}} Rhythm{ (v110)[8rrrrrrrrrrrrrrHr]}} #rh04={ l16 Sub{ Rhythm{ (v100)[8hhhhhhhhhhhhhhhh] }} Rhythm{[(v100)rrfr rf(v110)Hr rrrr rrrr rr(v100)fr r(v110)Hrr rrrr rr(v110)H(v100)f (v100)rrfr rf(v110)Hr (v100)frrr rr(v110)Hr (v110)Hr(v100)fr r(v110)Hrr rrrr (v100)fr(v110)Hr] }} #rh05={ l16 Sub{ Rhythm{ (v100)[32r][6hhhhhhhhhhhhhhhh]}} Rhythm{ (v110)[32r][6rrrrrrrrrrrrrrHr]}} #rh06={ l16 Sub{ Rhythm{ (v100)[8hhhhhhhhhhhhhhhh] }} Rhythm{[(v100)rrfr rf(v110)Hr rrrr rrrr rr(v100)fr r(v110)Hrr rrrr rr(v110)H(v100)f (v100)rrfr rf(v110)Hr (v100)frrr rr(v110)Hr (v110)Hr(v100)fr r(v110)Hrr rrrr (v100)fr(v110)Hr] }} #rh07={ l16 Sub{ Rhythm{ (v100)[64r][4hhhhhhhhhhhhhhhh] }} Rhythm{ (v100)[64r]rrfr rf(v110)Hr rrrr rrrr rr(v100)fr r(v110)Hrr rrrr rr(v110)H(v100)f (v100)rrfr rf(v110)Hr (v100)frrr rr(v110)Hr (v110)Hr(v100)fr r(v110)Hrr rrrr (v100)fr(v110)Hr }} #rh08={ l16 Sub{ Rhythm{ (v100)[8hhhhhhhhhhhhhhhh] }} Rhythm{[(v100)rrfr rf(v110)Hr rrrr rrrr rr(v100)fr r(v110)Hrr rrrr rr(v110)H(v100)f (v100)rrfr rf(v110)Hr (v100)frrr rr(v110)Hr (v110)Hr(v100)fr r(v110)Hrr rrrr (v100)fr(v110)Hr] }} #rh09={ l16 Sub{ Rhythm{ (v100)[8hhhhhhhhhhhhhhhh] }} Rhythm{[(v100)rrfr rf(v110)Hr rrrr rrrr rr(v100)fr r(v110)Hrr rrrr rr(v110)H(v100)f (v100)rrfr rf(v110)Hr (v100)frrr rr(v110)Hr (v110)Hr(v100)fr r(v110)Hrr rrrr (v100)fr(v110)Hr] }} //_Track 12 [Cymbal] #cm00={ l16 p%=5000; BR(20) Sub{ Rhythm{(v100)[2(P(64))Crrr rrrr rr(P(0))Cr r(P(127))Crr (P(64))Crrr rrrr rr(P(127))Cr r(P(0))Crr(P(64)) ] }} Rhythm{(v100)(p%.onTime(5000,2000,!2))[8b](p%=5000)[120r] }} #cm01={ l16 Sub{ Rhythm{(v100)[4(P(64))Crrr rrrr rr(P(0))Cr r(P(127))Crr (P(64))Crrr rrrr rr(P(127))Cr r(P(0))Crr(P(64)) ] }} Rhythm{(v100)(p%.onTime(5000,2000,!2))[8b](p%=5000)[120r] }} #cm03={ l16 Sub{ Rhythm{(v100)Crrr[7rrrr] [4(P(127))Crrr(P(0))Crrr](P(64)) Crrr[7rrrr] [Crrr[3rrrr]] }}} #cm04={ l16 Sub{ Rhythm{(v100)[4(P(64))Crrr rrrr rr(P(0))Cr r(P(127))Crr (P(64))Crrr rrrr rr(P(127))Cr r(P(0))Crr(P(64)) ] Crrr }} Rhythm{(v100)(p%.onTime(5000,2000,!2))[8b](p%=5000)[120r] }} #cm05={ l16 Sub{ Rhythm{(v100)[32r][4(P(127))Crrr(P(0))Crrr](P(64)) Crrr[7rrrr] [Crrr[3rrrr]] }}} #cm06={ l16 Sub{ Rhythm{(v100)[64r] [2(P(64))Crrr rrrr rr(P(0))Cr r(P(127))Crr (P(64))Crrr rrrr rr(P(127))Cr r(P(0))Crr(P(64)) ] }} Rhythm{(v100)(p%.onTime(5000,2000,!2))[8b](p%=5000)[120r] }} #cm08={ l16 Sub{ Rhythm{(v100)[4(P(64))Crrr rrrr rr(P(0))Cr r(P(127))Crr (P(64))Crrr rrrr rr(P(127))Cr r(P(0))Crr(P(64)) ] }} Rhythm{(v100)(p%.onTime(5000,2000,!2))[8b](p%=5000)[120r] }} #cm09={ l16 Sub{ Rhythm{(v100)[4(P(64))Crrr rrrr rr(P(0))Cr r(P(127))Crr (P(64))Crrr rrrr rr(P(127))Cr r(P(0))Crr(P(64)) ] Crrr }} Rhythm{(v100)(p%.onTime(5000,2000,!2))[8b](p%=5000)[120r] }} //_Play List Int Intro = 1 Int Hook_1 = 5 Int Verse_1 = 13 Int Change_1 = 21 Int Hook_2 = 29 Int Verse_2 = 38 Int Change_2 = 46 Int Hook_3 = 54 Int Interlude = 62 Int Bridge_1 = 70 Int Bridge_2 = 78 Int Hook_4 = 86 Int Hook_5 = 94 Int Outro_1 = 102 Int Outro_2 = 110 // Tr 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 LD=Intro Play(; ; ; ;#bs00; ;#st00;#og00;#pi00;#ch00;#dr00;#rh00;#cm00;#sy00;#sh00; ; ;)// LD=Hook_1 Play(;#ld01;#le01;#la01;#bs01; ;#st01;#og01;#pi01;#ch01;#dr01;#rh01;#cm01;#sy01;#sh01; ; ;)// LD=Verse_1 Play(;#ld02; ; ;#bs02;#sn02;#st02; ; ; ;#dr02;#rh02; ;#sy02;#sh02; ; ;)// LD=Change_1 Play(;#ld03;#le03;#la03;#bs03;#sn03;#st03;#og03;#pi03; ;#dr03;#rh03;#cm03;#sy03;#sh03; ; ;)// LD=Hook_2 Play(;#ld04;#le04;#la04;#bs04; ;#st04;#og04;#pi04;#ch01;#dr04;#rh04;#cm04;#sy04;#sh04;#bg04; ;)// LD=Verse_2 Play(;#ld02; ; ;#bs02;#sn02;#st02; ; ; ;#dr02;#rh02; ;#sy02;#sh02; ; ;)// LD=Change_2 Play(;#ld05;#le05;#la05;#bs05;#sn05;#st05;#og05;#pi05; ;#dr05;#rh05;#cm05;#sy05;#sh05; ; ;)// LD=Hook_3 Play(;#ld01;#le01;#la01;#bs01; ;#st01;#og01;#pi01;#ch01;#dr01;#rh01;#cm01;#sy01;#sh01;#bg01; ;)// LD=Interlude Play(; ; ; ;#bs06; ;#st06;#og06;#pi06;#ch06;#dr06;#rh06;#cm06;#sy06;#sh06; ; ;)// LD=Bridge_1 Play(;#ld07; ; ;#bs07; ;#st07; ;#pi07; ; ;#rh07; ;#sy07;#sh07; ; ;)// LD=Bridge_2 Play(;#ld08;#le08;#la08;#bs08; ; ;#og08;#pi08;#ch08;#dr08;#rh08;#cm08;#sy07;#sh07; ; ;)// LD=Hook_4 Play(;#ld01;#le01;#la01;#bs01; ;#st01;#og01;#pi01;#ch01;#dr01;#rh01;#cm01;#sy01;#sh01;#bg01; ;)// System.KeyFlag-();System.KeyFlag+(cdfg); LD=Hook_5 Play(;#ld09;#le09;#la09;#bs09; ;#st09;#og09;#pi09;#ch09;#dr09;#rh09;#cm09;#sy09;#sh09; ; ;)// LD=Outro_1 Play(; ; ; ;#bs01; ;#st01;#og01;#pi01;#ch01;#dr01;#rh01;#cm01;#sy01;#sh01; ; ;)// LD=Outro_2 Play(; ; ; ;#bs01; ;#st01;#og01;#pi01;#ch01;#dr01;#rh01;#cm01;#sy01;#sh01; ; ;)// AllTrack("EP.T(120,0,!1^1^1^1^1^1^1)") //-------------------------------------------------------------------------------------------------------------------------------- この曲は自作のオリジナル曲であるか、または、作曲者の死後50年以上経過した著作権に問題がない曲であることを確認しましたか? いいえ。よく分かりません はい。著作権に問題ありません (←選択)