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曲の投稿にはユーザー登録が必要です。 曲 名 作 者 名前: パスワード: 転 載 メール連絡すれば可 全て許可 メール連絡すれば可 許可しない (ゲームのBGMなど使いたい場合、許可するかどうかを指定。 サクラ本体への収録はあらかじめご承諾ください。) ゲーム制作サイト「Rmake」への転載(およびMP3変換)を許可する ジャンル ロック ポップス ハードロック・ヘヴィーメタル ヒップホップ クラシック 歌謡曲・演歌 J-POP ロック ブルース・カントリー ダンス・エレクトロニカ ワールド アニメ・ゲーム 日本の伝統音楽・芸能 オルタナティヴロック ソウル・R&B ジャズ・フュージョン ヒーリング・ニューエイジ キッズ・ファミリー 音 源 (パソコン内蔵音源、GS音源、GM音源など) 公開 公開する 削除する (公開を中止して削除するときには、この項目を変更します。) コメント ■今回はシャッフルビートのロックで攻めてみました♪ ■製作に約1ヶ月かかりましたが、それなりのものをお届けできると思います。 ■よかったら聴いてみてくださいな! 曲データ(サクラから貼り付けます。) TrackName = {" >>> [ STOP ME IF YOU CAN ] <<< "} Copyright = {" でるも "} /* ------------------------------------------------------------------------------------------------------ ◆楽曲情報 【 公開日 】 05/01/25 【 ジャンル 】 Shuffle-Beat Rock'n'roll 【 演奏時間 】 00:03:37 【 製作開始 】 04/12/29 【 製作完了 】 05/01/25 【 製作音源 】 Microsoft GS Wavetable SW Synth < 調整 > Microsoft GS Wavetable SW Synth と TW-MUSIC2 【 推奨音源 】 Microsoft GS Wavetable SW Synth または TW-MUSIC2 【 サクラ 】 ver.2.35a 【 作者HP 】 Derumo Music Pavilion >> http://www.rinku.zaq.ne.jp/derumo/ 【 E-mail 】 ご意見・ご感想を頂ける場合は下記アドレスまでお気軽に^^ derumobymrchildren@hotmail.com 【 コメント 】 シャッフルビートにするために、音符12で打ち込んであります。 慣れないので、製作は結構疲れました(笑 リズム隊重視の志向は相変わらずです。 ベンドの多用のせいか、複雑な演奏順序のせいか、Str多用のせいか、 演奏が始まるまでに多少時間がかかります(汗 ですが、どうか気長にお待ちくださいませ。 それなりの素晴らしいものをお届けでき・・るはずだと思います。 注】ある映画のタイトルに似てますが、全然関係ありませんのでw 《 E.Guitar 》 エレキの音は試行錯誤中で、今までは@31と@30を組み合わせていたんですが、 今回は@31と@24(タンゴ アコーディオン)を使ってみました。 全く違和感はないかと思います。 ギターソロはカッコイイのができたと思ってます^^ ツインギターならではの掛け合い、巧く表現できているでしょうか? 《 E.Bass 》 パワフルさが欲しかったので、ベースは2トラック重ねてあります。 スラップのトリッキーな音とフィンガーの力強さを追求しました。 《 Drums 》 ハイハットの強弱に気を付けてみました。 タムも叩く場所によって音が違うように、色々な音色を試しています。 特にスネアは裏のバネ(スナッピー)を少し緩めた感じの音を目指しました。 ------------------------------------------------------------------------------------------------------ */ // 音源初期化 ―――――― 必須項目。 TimeBase = 96 // 四分音符分解能 Tempo = 160 // テンポの設定(20〜240を推奨) TimeSignature = 4,4 // 拍子記号の設定→2,4は2/4拍子を表す KeyFlag#() // 調号の設定→例)調#(ドファ) System.MeasureShift(1) // 小節数のシフト設定 ResetGM(); // GM音源用リセット Time(001:001:000); TrackSync; // トラックの同期 // 関数読込 ―――――― 各種エフェクト。 Include(bend.h) // for Bend up & down Include(fadeio.h) // for Fade in & out // チューニング ―――――― 初期設定。途中で変わりますけどネ。 Key(-1) // Half-Down // コード定義 ―――――― 少なめです。 Function A01 (Str X) {Str Code = {'a,,090,0`e,,090,0`a,,090,0'}; Code=Code+X; Code;} Function C01 (Str X) {Str Code = {'`c,,100,0`g,,100,0``c,,100,0'}; Code=Code+X; Code;} Function D01 (Str X) {Str Code = {'`d,,100,0`a,,100,0``d,,100,0'}; Code=Code+X; Code;} Function G01 (Str X) {Str Code = {'g,,090,0`d,,090,0`g,,090,0'}; Code=Code+X; Code;} Function G02 (Str X) {Str Code = {'g#,,100,0`d#,,100,0`g#,,100,0'}; Code=Code+X; Code;} Function D02 (Str X) {Str Code = {'`d#,,100,0`a#,,100,0``d#,,100,0'}; Code=Code+X; Code;} Function A02 (Str X) {Str Code = {'a,,100,0`e,,100,0`a,,100,0'}; Code=Code+X; Code;} Function E01 (Str X) {Str Code = {'`e,,100,0`b,,100,0``e,,100,0'}; Code=Code+X; Code;} Function E02 (Str X) {Str Code = {'`g#,,100,6`b,,100,3``e,,100,0'}; Code=Code+X; Code;} Function E03 (Str X) {Str Code = {'e,,100,0 b,,100,0`e,,100,0'}; Code=Code+X; Code;} Function AS (Str X) {Str Code = {'a#,,100,0`f,,100,0`a#,,100,0'}; Code=Code+X; Code;} Function F01 (Str X) {Str Code = {'f,,100,0`c,,100,0`f,,100,0'}; Code=Code+X; Code;} // 簡略化 ―――――― 入れ替えるのが面倒なので、必要性が出てきたものから順番に。 Str W = {q100}; Str C = {q50}; Str Ch = {q80}; Str EM = {EP(127)}; Str Es = {EP(090)}; Str Ess = {EP(078)}; Str CC = {q20}; Str L = {q120}; Str Ehs = {EP(111)}; Str V1 = {V=90}; Str V2 = {V=80}; Str V3 = {V=100}; Str CB = {@37}; Str FB = {@34}; Str VM = {V=110}; Str VMM = {V=127}; Str EE = {EP=106}; Str Ehhs = {EP(121)}; Str PD = {ペダル}; Str PR = {放す} // 歌詞 ―――――― また缶詰です。浮かんだのが英語なので、英語でイキマス。 Time(009:001:000) Lyric = {" "} Time(017:001:030) Lyric = {" ♪ All I want to do has already "} Time(019:001:030) Lyric = {" ♪ done one by one, oh Yeah "} Time(021:001:030) Lyric = {" ♪ Never let a part of them slip, "} Time(023:001:030) Lyric = {" ♪ It's just a fool to kill any chance "} Time(027:001:000) Lyric = {" "} Time(033:001:030) Lyric = {" ♪ Why don't you do as you choose ? "} Time(035:001:030) Lyric = {" ♪ Do you have any fears ? That is too bad. "} Time(037:001:030) Lyric = {" ♪ Never let a drop of tea spill "} Time(039:001:030) Lyric = {" ♪ Get by all means all you can get. "} Time(041:001:000) Lyric = {" ♪ I've been lived with pursuading myself "} Time(045:001:000) Lyric = {" ♪ "The word, IMPOSSIBLE, is not in your dictionary !" "} Time(049:001:000) Lyric = {" ♪ Catch ! Catch me if you can ! "} Time(051:001:000) Lyric = {" ♪ Sorry, sorry but I won't surrender. "} Time(053:001:000) Lyric = {" ♪ Stop ! Stop me if you can ! "} Time(055:001:000) Lyric = {" ♪ I'm sure you'll notice it impossible. "} Time(059:001:000) Lyric = {" "} Time(098:001:030) Lyric = {" ♪ What do you shed tears so for ? "} Time(100:001:030) Lyric = {" ♪ Do you intend to weep your life away ? "} Time(102:001:030) Lyric = {" ♪ I would as soon let tears flow "} Time(104:001:030) Lyric = {" ♪ as do something I can do. "} Time(106:001:000) Lyric = {" ♪ I've been lived with pursuading myself "} Time(110:001:000) Lyric = {" ♪ "The word, DESPERATE, is not in your dictionary !" "} Time(114:001:000) Lyric = {" ♪ Catch ! Catch me if you can ! "} Time(116:001:000) Lyric = {" ♪ Sorry, Is it too fast for you ? "} Time(118:001:000) Lyric = {" ♪ Stop ! Stop me if you can ! "} Time(120:001:000) Lyric = {" ♪ I'm sure nobody in this world can do it. "} Time(122:001:000) Lyric = {" ♪ Catch ! Catch me if you can ! "} Time(124:001:000) Lyric = {" ♪ Sorry, sorry but I won't surrender. "} Time(126:001:000) Lyric = {" ♪ Stop ! Stop me if you can ! "} Time(128:001:000) Lyric = {" ♪ Yes, I'm a hero of my own story. "} Time(132:001:000) Lyric = {" "} Time(134:001:000) Lyric = {" << Thank you for your listening to my song !! >> "} Time(136:001:000) Lyric = {" "} Time(140:001:000) Lyric = {" Written by Derumo 2005/01/25 "} // リードメロディ ―――――― アルトサックス。 TR=1 CH=1 l12 @66 V=120 v=111 REV=40 Str AM01 = {rrr a^^ g^a r^d | e^d c^"a ^^"a "b^c |} Str AM02 = {rrr d^^ c^d ^^d | g^e rrd ^^e ^^^ |} Str AM03 = {rrr a^^ g^a r^`c | ^ra ^rg ^ra ^^^ |} Str AM04 = {rrr d^^ c^d ^^d | g^e ^re ^^e g^} Str AM06 = {EP.T(127,000,!1+1+1)a || ^1 | ^1 | ^1} Str AM05 = {rrr d^^ c^d ^^d | g^e ^re ^^e g^^ } Str BM01 = {rrr a^^ ^^a ^^a | `c^a ^^a ^^^ rrc | d^^ d^^ d^c ^^d | ^^&EP.T(127,000,!1+2)e ^^^ ^^^ ^^^} Str BM02 = {EM rrr a^^ ^^a ^^a | `c^a ^^a ^^^ rr`c | `d^^ `d^^ `d^`c ^^`c | ^^&EP.T(127,000,!1+2)b ^^^ ^^^ ^^^} Str BM03 = {EM rrr a^^ ^^a ^^a | `c^a ^^a ^^^ rr`c | `d^^ `d^^ `d^`c ^^`c | ^^&EP.T(127,000,!1+2)`e ^^^ ^^^ ^^^} Str SM01 = {rrr EP.T(127,070,!2)a^^EP(111) r^a ^^c | d^^ &c^d ^^&e ^^^ } Str SM02 = {"a^^ "a^&c ^^"a "a^c | e^&d ^^c c^^ &d^^ } Str SM03 = {"a^^ "a^&c ^^"a ^^c | e^d ^^c ^^c d^^ } Str SM04 = {c^&EP.T(127,000,!1+1)"a ^^^ ^^^ ^^^ || ^^^ ^^^ ^^^ ^^^ } Time(017:001:000) AM01 AM02 AM03 AM04 AM06 Time(033:001:000) EM AM01 AM02 AM03 AM05 Time(041:001:000) EM Key=-3 BM01 BM02 Time(049:001:000) EM Key=1 VMM SM01 SM02 SM01 SM03 SM04 Time(098:001:000) EM Key=-1 VM AM01 AM02 AM03 AM05 Time(106:001:000) EM Key=-3 VM BM01 BM03 Time(114:001:000) EM Key=1 VMM SM01 SM02 SM01 SM03 SM01 SM02 SM01 SM03 SM04 // リードメロディ ―――――― TR1のユニゾン。アルトサックス。 Key(-1) TR=2 CH=2 l12 @66 V=120 v=100 REV=40 Time(017:001:000) r36 AM01 AM02 AM03 AM04 AM06 Time(033:001:000) r36 EM AM01 AM02 AM03 AM05 Time(041:001:000) r36 EM Key(-3) BM01 BM02 Time(049:001:000) r36 EM Key(1) VMM SM01 SM02 SM01 SM03 SM04 Time(098:001:000) r36 EM Key=-1 VM AM01 AM02 AM03 AM05 Time(106:001:000) r36 EM Key(-3)VM BM01 BM03 Time(114:001:000) r36 EM Key(1) VMM SM01 SM02 SM01 SM03 SM01 SM02 SM01 SM03 SM04 // 音を重ねる用 ―――――― アルトサックス。 Key(-1) TR=11 CH=11 l12 @66 V=100 v=90 REV=40 Time(041:001:000) AM06 Time(122:001:000) EM Key=1 V=120 v=111 SM04 // TR11のユニゾン ―――――― アルトサックス。 Key(-1) TR=12 CH=12 l12 @66 V=90 v=90 REV=40 Time(041:001:000) r36 AM06 Time(122:001:000) r36 EM V=110 Key=1 v=111 SM04 // エレキギター1 ―――――― ディストーション・サウンド。 Key(-1) TR=3 CH=3 @031 q80 o3 V=100 P=10 l12 REV=22 Str GI00 = {C A01(6)A01(12)W C01(4)C[3A01(12)]W D01(4)C A01(6)A01(12)W C01(6)C01(12)C[3A01(12)]W G01(6)G02(12)} Str GI01 = {C A01(6)A01(12)W C01(4)C[3A01(12)]W D01(4)C [3D02(12)]W D02(6)D01(12) D02(6)D01(12)C01(6)G01(12)} Str GI02 = {[C A02(4)Es CC a6 C EM A02(4) r12 EM r6 C01(12) | A02(4)Es CC a6 C EM A02(4)W G01(12)G01(6)G02(12)]} Str GA01 = {C V1 a^a V3 A01(4)V1 a^V2 A01(4)A01(12) C V1 `c^`c V2 C01(4)V1`c^V2 C01(4)C01(12)} Str GA02 = {C V1 `d^`d V2 D01(4)V1`d^V2 D01(4)D01(12) rrV2 E02(4)V2 E02(4)Ch D01(12)W C01(4)} Str GA03 = {C V1 `d^`d V2 D01(4)V1`d^V2 D01(4)D01(12) rrV2 E02(4)V2 E02(4)Ch E03(12)W G01(6) /*>> (12)カブる <<*/} Str GA04 = {C V1 `d^`d V2 D01(4)V1`d^V2 D01(4)D01(12) rrV2 E01(12^6) e V2 E01(4)Ch e6 EP.T(111,000,!1^1) E01(12^1)} Str G1C1 = {W EP.T(100,000,!1+1+1+1)o4 A01(1^1^1^1)} Str G1C2 = {L EM o4 P.T(000,050,!1)BendUp(!12)`e`d#`d &`d#&`d`c `d`cb &`c&ba o3 P(030)} Str G1A1 = {rrr EP.T(111,020,!1^2)A01(2.) | rrr EP.T(111,020,!1^2)C01(2.) rrr EP.T(111,020,!1^2)D01(2.) | Ehs C rrV2 E02(4)V2 E02(4)Ch D01(12)W C01(4)} Str G1A2 = {rrr EP.T(111,020,!1^2)A01(2.) | rrr EP.T(111,020,!1^2)C01(2.) rrr EP.T(111,020,!1^2)D01(2.) | Ehs C rrV2 E02(4)V2 E02(4)Ch E03(12)W G01(6) /*>> (12)カブる <<*/} Str G1A2_2 = {rrr EP.T(111,020,!1^2)A01(2.) | rrr EP.T(111,020,!1^2)C01(2.) rrr EP.T(111,020,!1^2)D01(2.) | Ehs C rrV2 E02(4)V2 E02(4)Ch E03(12)W G01(4)} Str GB1 = {EE V1 Ch a^a a^VM W EP.T(111,070,!1)A01(12^4^6)EE V1 a Ch `c^`c `c^V3 W EP.T(111,070,!1)C01(12^4^6)EE `c Ch `d^`d `d^V3 W EP.T(111,070,!1)D01(12^4^6)EE `d} Str GB1_2 = {rr C E01(4)D01(4)C01(12)W G01(6)G02(12)} Str GB2 = {o4 V2 Ehs L r2 r6 EP.onNote(104,104,111)q400 `a q150`e^W`c Ehs L r2 r6 EP.onNote(92,104,111)q400``c q150`g^W`d#} Str GB_1 = {Ehs Ch r2 r6 EP.onNote(92,104,111)q400``d q150`a^`f#} Str GB_2 = {o4 V1 W Ehs BendUp(!8)`e^`d rr BendUp(!16)`e ^^`c# g^g#} Str GB_3 = {o3 Ehs C `d`d`d W D01(6) C`d `d^Ch D01(12^6) D01(12)} Str GB_4 = {V3 EP.onNote(127,120,113,120,113,106,120,113,106,120,113,106) o5 EM q140 BendUp(!24)ede BendUp(!24)geg a24&a#24ag BendUp(!24)agc } Str GS01 = {C V1 aaa V3 Ch A01(6) A01(12)V1 C aa V2 W A01(12)C V1 a^a C V1 `c`c`c V3 Ch C01(6) C01(12)V1 C`c`cV2 W C01(12)C V1 `c^`c} Str GS02 = {C V1 `d`d`d V3 Ch D01(6) D01(12)V1 C`d`dV2 W D01(12)C V1 `d^`d rrV2 E02(4)V2 E02(4)Ch D01(12)W C01(4)} Str GS03 = {C V1 `d`d`d V3 Ch D01(6) D01(12)V1 C`d`dV2 W D01(12)C V1 `d^`d V2 C E03(4) E03(4) Ch E02(6)D01(12)C01(4)} Str GS2_1 = {V3 Ess Ch a^'a`e`a'W rrEP.T(80,000,!1+1)'a`e`a' ^^^ ^^^ Ess Ch`c^'`c`g``c'W rrEP.T(80,000,!1+1)'`c`g``c' ^^^ ^^^} Str GS2_3 = {Ess Ch a^'`d`a``d'W rrEP.T(80,000,!1+1)'`d`a``d' ^^^ ^^^} Str GI03 = {C A01(6)A01(12)W C01(4)C[3A01(12)]W D01(4)C [3D02(12)]W D02(6)D01(12) D02(6)D01(12)C01(6)AS(12)} Str GI04 = {[C G01(4)Es CC g6 C EM G01(4) r12 r6 W G01(12) |W F01(4)W F01(6) G01(12) rrEs g EM G01(4) ]} Str G1Solo01 = {o5 L BendUp(!12)Ehs "a^"a c"ac EP.onNote(127,124,121,123,120,117) dcd d#dc | BendUp(!12)e^d c^d &e^^ ^^e | BendUp(!12)EP(119) a^a EP(115) ggg EP(111) ddd EP(107) c^c |EM d&ed c^"a ^^^ ^^^ } Str G2Solo01 = {W EP.T(111,000,!1+1+1+1)'a`e`a'1^2.^6 Ehs Ch'a`e`a'} Str GSolo02 = {o4 L EP.onNote(127,124,121)a`c`d EM`d24&`d#24&`d Ehhs`c BendUp(!16)EP.onNote(121,118,115,121,118,115)`a`g`e `e`d`c } Str GSolo03 = {EP.onNote(127,124,121)gb`c EM`c24&`c#24&`c Ehhs b EP.onNote(121,118,115,121,118,115)`g`f`e `f`e`c } Str GSolo04 = {a^^ ^^^ ^^a b^`c | b^^ g#^`e ^^`d `cbg} Str GSolo05 = {BendUp(!12)``c`b`a `b`a`g `a`g`f `g`f`e} Str GSolo06 = {adf dfa fa`c a`c`d} Str GSolo07 = {er`e ^^e `e^^ e^`e | ^^`e `d^`c `d^`c a^`c || EP.T(111,000,!1^1^1^1)a1^1^1^1} Str G_P01 = {o3 Es C aaa Ch Ehs A01(6)A01(12)} Str G_P02 = {o3 W EP.T(100,000,!1+1)A01(1)} Str GX = {C V3 A01(4)V1 a^a a^a a^ V3 W A01(12) | C V2 C01(4)V1 `c^`c `c^`c `c^ V3 W C01(12)} Str GY = {C V2 D01(4)V1`d^`d `d^`d `d^ W D01(12) |C rrV2 E02(4)V2 E02(4)Ch D01(12)W C01(4)} Str GZ = {C V2 D01(4)V1`d^`d `d^`d `d^ W D01(12) |C rrV2 E02(4)V2 E02(4)Ch E03(12)W G01(4)} Str G_Fin = {C A01(4) r6 EP.T(127,000,!1^1^1^2) W A01(12^2^1^1^1^1^1)} Time(005:001:000) [GI00 GI01] GI02 GA01 GA02 GA01 GA03 G1C1 Time(032:001:000) G1C2 W G1A1 G1A2_2 Time(041:001:000) Key=-3 GB1 GB1_2 Time(045:001:000) W GB2 GB_3 GB_4 Time(049:001:000) Key= 1 o3 Ehs GS01 GS02 GS2_1 GS2_3 Ess V1 G1C2 GI00 GI01 GI00 GI03 Time(065:001:000) Key=-1 REV=64 v++ G1Solo01 o3 REV=22 v- [G2Solo01] REV=22 v+ V3 [3[G_P01] G_P02] [G_P01] Time(080:001:000) Es REV=64 G1C2 EM GSolo02 GSolo03 GSolo04 GSolo02 GSolo05 GSolo06 GSolo07 v-- Time(094:001:000) Ehs o3 REV=22 r80 GI00 GI01 Time(098:001:000) W GX GY GX GZ Time(106:001:000) Key=-3 GB1 GB1_2 Time(110:001:000) W GB2 GB_3 GB_4 Time(114:001:000) Key= 1 o3 Ehs [GS01 GS02 GS2_1 GS2_3 Ess V1 G1C2] Time(130:001:000) GI00 GI01 GI00 GI03 G_Fin // TR3の音色に色付け。 Key(-1) TR=4 CH=4 @24 q050 o3 V=90 P=10 l12 REV=22 Time(005:001:000) [GI00 GI01] GI02 GA01 GA02 GA01 GA03 G1C1 Time(032:001:000) G1C2 W G1A1 G1A2_2 Time(041:001:000) Key=-3 GB1 GB1_2 Time(045:001:000) W GB2 GB_3 GB_4 Time(049:001:000) Key= 1 o3 Ehs GS01 GS02 GS2_1 GS2_3 Ess V1 G1C2 Time(057:001:000) GI00 GI01 GI00 GI03 Time(065:001:000) Key=-1 REV=64 v++ G1Solo01 o3 REV=22 v- [G2Solo01] REV=22 v+ V3 [3[G_P01] G_P02] [G_P01] Time(080:001:000) Es REV=64 G1C2 EM GSolo02 GSolo03 GSolo04 GSolo02 GSolo05 GSolo06 GSolo07 v-- Time(094:001:000) EM o3 REV=22 r80 GI00 GI01 Time(094:001:000) Ehs o3 r80 REV=22 GI00 GI01 Time(098:001:000) W GX GY GX GZ Time(106:001:000) Key=-3 GB1 GB1_2 Time(110:001:000) W GB2 GB_3 GB_4 Time(114:001:000) Key= 1 o3 Ehs [GS01 GS02 GS2_1 GS2_3 Ess V1 G1C2] Time(130:001:000) GI00 GI01 GI00 GI03 G_Fin // エレキギター2 ―――――― ディストーション・サウンド。 Key(-1) TR=5 CH=5 @31 q120 V=90 l12 P=111 o3 REV=22 Str G2I00 = { `e`ca `cge aec fd"a | "ace ceg ea`c a`c`e } Str G_C1 = {V3 A01(4)V2 Ch A01(12)C V1 A01(4)Ch V1 G01(6)V3 A01(6)C r12 A01(12) V1 Ch C01(6)V3 A01(6) r12 G01(6) r12 EP.T(127,050,!2)L A01(4)BendDown(!12)e(12)} Str G_C2 = {EM V3 A01(6)V2 Ch A01(12)C V1 A01(4)Ch V1 G01(6)V3 A01(6)C r12 A01(12) V1 Ch C01(6)V3 A01(6) r12 C01(6) r12 EP.T(127,050,!2)L D01(4)BendDown(!12)a(12)} Str G_C3 = {EM V3 A01(6)V2 Ch A01(12)C V1 A01(4)Ch V1 G01(6)V3 A01(6)C r12 A01(12) V1 Ch C01(6)V3 A01(6) r12 G01(6) r12 EP.T(127,050,!2)L A01(4)BendDown(!12)e(12)} Str G204 = {C V1 `d^`d V2 D01(4)V1`d^V2 D01(4)D01(12) rrV2 E02(4)V2 E02(4)Ch E03(12)W G01(4)} Str GB2_4 = {Ch Es [6 E02(12)]C E02(6)W Ehs G01(12^6)G02(12)} Str GS2_2 = {Ess Ch a^'`d`a``d'W rrEP.T(80,000,!1+1)'`d`a``d' ^^^ ^^^ Ehs o4 BendUp(!12)e^g a^&a# ^^a g^d o3} Str G2Solo02 = {EP.onNote(127,124,121,123,120,117) o5 L BendUp(!16)`e`cb BendUp(!16)`cba Ehs g^a rrW EM`c | ^^a ^^g ^^EP.T(127,080,!2)a ^^&e | Ehs o4 L a`c`d &`d#&`d`c EM`e^`a ^r Ehhs `e | ^^`e `d^`c ^^`c &`d#&`d`c} Time(009:001:000) r72 GI00 GI01 GI02 V=100 o3 G1A1 G1A2 Time(024:004:066) o3 G_C1 G_C2 G_C3 G_C2 EM GA01 GA02 GA01 G204 Time(041:001:000) r72 Key=-3 GB2 GB_1 GB_2 Time(045:001:000) r72 o3 GB1 GB2_4 Time(049:001:000) o3 Key= 1 GS2_1 GS2_2 Time(053:001:000) o3 GS01 GS03 Time(057:001:000) r72 r1 r1 r1 r1 GI00 GI03 Time(065:001:000) Key=-1 r72 [G2Solo01] EM REV=64 v++ G2Solo02 REV=22 V3 [4 G_P02 [G_P01]] GA01 GA02 GA01 GA04 EM [GI00 GI01] v- Time(098:001:000) r72 GX GY GX GZ Time(106:001:000) r72 Key=-3 GB2 GB_1 GB_2 Time(110:001:000) r72 o3 GB1 GB2_4 Time(114:001:000) o3 Key= 1 [GS2_1 GS2_2 o3 GS01 GS03] Time(130:001:000) r72 r1 r1 r1 r1 GI00 GI03 G_Fin // TR5の音色に色付け。 Key(-1) TR=6 CH=6 @24 q100 V=90 P=111 l12 o3 REV=22 Time(009:001:000) r72 GI00 GI01 GI02 V1 o3 G1A1 G1A2 Time(024:004:066) o3 G_C1 G_C2 G_C3 G_C2 EM GA01 GA02 GA01 G204 Time(041:001:000) r72 Key=-3 GB2 GB_1 GB_2 Time(045:001:000) r72 o3 GB1 GB2_4 Time(049:001:000) o3 Key= 1 GS2_1 GS2_2 Time(053:001:000) o3 GS01 GS03 Time(057:001:000) r72 r1 r1 r1 r1 GI00 GI03 Time(065:001:000) Key=-1 r72 [G2Solo01] EM REV=64 v++ G2Solo02 REV=22 V3 [4 G_P02 [G_P01]] GA01 GA02 GA01 GA04 EM [GI00 GI01] v- Time(098:001:000) r72 GX GY GX GZ Time(106:001:000) r72 Key=-3 GB2 GB_1 GB_2 Time(110:001:000) r72 o3 GB1 GB2_4 Time(114:001:000) o3 Key= 1 [GS2_1 GS2_2 o3 GS01 GS03] Time(130:001:000) r72 r1 r1 r1 r1 GI00 GI03 G_Fin // ピアノ ―――――― あるのとないのとでは大違い。 Key(-1) TR=7 CH=7 @004 q105 V=90 P=70 l12 o4 REV=39 v=90 Str P00 = {[3|Ehs rr'a`e' rrr 'a`e'^^ r^^ | Es'g`d'^^ rrEhs'a`e' ^^^EP.onNote(111,100,90)`d#`d`c |] |Ehs rr'a`e' rrr 'a`e'^^ r^^ | VMM `e`d#`d `d#`d`c `d`cb `cba } Str P01 = {VM Ehs'a`e'4 rr'a`e' ^^r rrEs'`c`g' | Es'a`e'4 rr'a`e' ^r Es'g`d' 'g`d'^'g#`d#'} Str PA01 = {VM Ehs rre a^'ea`e' ^^e d#dc | rrr 'g`c'r'g`c`g' ^^g e^c| rrr PD'd"aa'^^ PR rr'd"aa' ^^'d"aa' | rrr PD'e"bb'^^ VMM EP.onNote(111,100,90,106,94,84)`e`d#`d `d#`d`c PR} Str P_in = {l12 o6 L Es [12'`ea'] |q135 EP.onNote(103,98,93,100,95,92,97,92,87,94,89,84) age edc dcd edc | [3'e"a'] c"ac d#dd# dd#e | aec gec ed#d dc"a | Ch o5 a^a 'a`e`a'^^ a^'a`e`a' ^r'a`e`a' |o6 q135 aec gec ed#d dc"a | [3'e"a'] c"ac d#dd# dd#e | o5 `e`d#`d `d#`d`c `d`cb `cba} Str PB01 = {PD EP.onNote(72,79,86,93)ea`e `a^^ ^^^ ^^^ PR| PD EP.onNote(72,79,86,93)cg`c `g^^ ^^^ ^^^ PR| Es d^d Ehs'da`d'^^ rr'da`d' ^r'da`d'} Str PB02 = {rr'b`e' rr'a`d' rr'e`c' rr'eb'} Str PB03 = {o6 EM VM [6'e"b'] ed#d d#dc} Str PS01 = {o4 '`e`c'^`c `e^'`a`e' ^^`e EP.onNote(104,111,118)`d`d#`e | EM '`e`c'^'`e`c' rr'`e`g' ^^EP.onNote(104,111,118)`c `e^`c | 'a`d'^a `d^'`d`a' ^^`d `d#`f#`a | [3'`eb']'`eb'^C'`eb' W'`eb''`da'^ '`cg'^^} Str PS02 = {VM Ehs rre a^'ea`e' ^^e d#dc | rrr 'g`c'r'g`c`g' ^^g e^c| rrr PD'd"aa'^^ PR rr'd"aa' ^^'d"aa' |e^'eb' ^^e 'eb'^^ e^'eb' | ^^^ ^^^ ed#d d#dc} Str P_GS01 = {Ehs a^^ Ehhs'`a`e'^^Ehs a^Ehhs'`a`e' ^^'a`e'} Str P_GS02 = {o5 L`e`d#`d `d#`d`c `d`cb `cba} Str P_GS03 = {Ehs a^a EM'a`e'^Ehs a EM'`e`a'^Ehhs'g#`d#' Ehs'`dg'^EM'a`e' |Ehhs rr'`dg'Ehs rr'`ca' ^^`e `e`d#`d EP.onNote(118,121,124)`c`d`e '`e`a'`e`d a^'a`e' `c^a | L EP.onNote(108,111,114,111,114,117,114,117,120,117,120,123) cea ea`c a`c`e `c`e`a} Str P_in2 = {Ch o4 a^a 'a`e`a'^^ a^'a`e`a' ^r'a`e`a' | L`e`d#`e '`e`a'^'a`e' `c`d`d# `c^a | o5 aec gec ed#d dc"a | [3'e"a'] c"ac d#dd# dd#e | Ch o4 a^a 'a`e`a'^^ a^'a`e`a' ^r'a`e`a' | L`e`d#`e '`e`a'^'a`e' `c`d`d# `c^a | o5 aec gec ed#d dc"a | `e`d#`d `d#`d`c `d`cb `cba} Str P_Fin = {o4 'a`e'rr rr'a`e' ^^^ ^^^} Time(005:001:000) P00 [P01] Time(017:001:000) o5 v- [PA01] v+ REV=46 P_in W REV=39 Time(033:001:000) o5 v- [PA01] Time(041:001:000) Key=-3 v+ PB01 PB02 PB01 PB03 Time(049:001:000) Key=1 V3 PS01 PS01 P00 Time(065:001:000) V=90 Key=-1 [7 P_GS01] P_GS02 REV=56 V3 P_GS03 REV=39 o4 Ehs V1 [4P_GS01] o5 PA01 PS02 o4 P00 Time(098:001:000) o5 v- [PA01] Time(106:001:000) Key=-3 v+ PB01 PB02 PB01 PB03 Time(114:001:000) Key=1 V3 [4PS01] REV=56 v++ P_in2 P_Fin Key=-1 TR=13 CH=13 @004 q105 V=80 v=90 P=70 l12 o4 REV=39 Time(005:001:000) r72 P00 [P01] Time(017:001:000) o5 v- r72 [PA01] v+ REV=46 P_in W REV=39 Time(033:001:000) o5 r72 v- [PA01] Time(041:001:000) Key=-3 r72 v+ PB01 PB02 PB01 PB03 Time(049:001:000) Key=1 V3 r72 PS01 PS01 P00 Time(065:001:000) V=100 Key=-1 r72 [7 P_GS01] P_GS02 REV=56 P_GS03 REV=39 o4 Ehs V1 [4P_GS01] o5 PA01 PS02 o4 P00 Time(098:001:000) o5 r72 v- [PA01] Time(106:001:000) Key=-3 v+ r72 PB01 PB02 PB01 PB03 Time(114:001:000) Key=1 V3 r72 [4PS01] REV=56 v++ P_in2 P_Fin // エレキベース ――― スラップが入るトラック。 Key(-1) TR=8 CH=8 @37 V=120 v=120 l12 o2 q88 P=64 REV=24 Str Bi00 = {Ehs a^ EM CB`a r^EM`g# r^EM`g r^Ehs`d | &`d#^&`d Ch`d#^&`d `d#^&`d `c^g |} Str Bi01 = {Ehs a^a CB r^EM`c ^^Ehs a EM`c^`d |q80 Ehs`d#^`d &`d#^`d# ^^`d `c^g |q100} Str Bi02 = {[a^r rra ^rr rr`c | a^r rra ^rg g^g# ]} Str Ba01 = {Ehs C FB a^a EM CB W`a^Ehs C a Ch`d#&`d&`c FB g^g# | rrr Ehs`c^CB a Ess a&b&`c EM `e^g |} Str Ba02 = {Ehs C FB`d^`d CB a&b&`d rr`d ^^a | rr`e ^r W EM`e ^^C`d FB`c^b} Str Ba03 = {Ehs C FB`d^`d CB a&b&`d rr`d ^^a | rr`e ^r W EM`e ^^C e FB g^a} Str B1_C1 = {EM C a^a Ch Ehs`a^^ g^`a ^^C a | `c^Ch a ^^g ^^a ^^C`d} Str B1_C2 = {EM C a^a Ch Ehs`a^^ g^`a ^^a | `c^a ^^`c ^^`d ^^C g} Str B1b1 = {Ehs Ch FB a^C CB`a rr W `a ^^Ch`g `f^`e Ehs Ch FB`c^C CB`c rr W``c ^^Ch`b `a^`g Es C FB`d^`d `d^`d `d^`d `d^`d} Str B1b2 = {o3 W EM CB BendUp(!12)`e^`d rr BendUp(!16)`e ^^`c# g^g#} Str B1b3 = {o3 Ch FB eee eee err W o2 g^g#} Str B1S1 = {FB C a^a CB W`a^&`e C a^ Ch `a FB a^b FB C `c^`c `c^ CB Ch``c ^^g FB e^g C FB`d^`d rr CB Ch``d ^^`f `a^a } Str B1S2 = {C BendUp(!12)`e^`e rrCB W`e ^^`d# FB`d^`c} Str B1S3 = {C BendUp(!12)e^CB`e FB e^CB`e FB W`eb`e `ge`g} Str Bi03 = {[EM C g^g rrg ^^r ^^W g | f^^ f^g r^^ g^^ ]} Str B_GS01 = {FB Es a^a CB Ehs`a^FB Es a a^a CB Ehs`a^FB Es a | a^a CB Ehs `a^FB Es a CB Ehs`a^`e `c^a} Str B_GS02 = {FB Es a^a CB Ehs`a^FB Es a a^a CB Ehs`a^FB Es a | CB`e FB`d#`d CB`d# FB`d`c CB`d FB`cb CB`c FB ba} Str B_Solo = {CB Es a^r Ehs`a^^ `g&`e`d `c^&`d | `d^`c `d^`d24&`d#24 ^^`d g^g# CB Es a^r Ehs`a^^ `g&`e`d `c^&`d | `d^`c `d^`d24&`e24 ^^^ BendUp(!12)`g^^} Str B2_GS03 = {FB Es a^a a^a a^a a^a | o3 c^c c^c c^c c^c | d^d d^d d^d d^d | e^e e^e e^o2 b g#^e} Str B2_GS04 = { Es a^a a^a a^a a^a | o3 c^c c^c c^c c^c | d^d d^d d^d d^d |o2 e^`e ^^e `e^^ e^`e || ^^`e `d^`c `d^`c a^`c |} Str B_Fin = {FB C arr rrW EP.T(111,000,!1^1^1^2)a ^^^ ^^^ | ^1^1^1 } Time(001:001:000) [3Bi00 Bi01] Bi02 Ba01 Ba02 Ba01 Ba03 Time(025:001:000) CB [2B1_C1 B1_C2] Time(033:001:000) CB Ba01 Ba02 Ba01 Ba03 Time(041:001:000) CB Key=-3 B1b1 B1b2 o2 B1b1 B1b3 Time(049:001:000) Key=1 B1S1 B1S2 B1S1 B1S3 Time(057:001:000) [2Bi00 Bi01] Time(065:001:000) Key=-1 [3 B_GS01] B_GS02 B_GS01 B_GS02 VMM B_Solo VM B2_GS03 B2_GS04 [Bi00 Bi01] Time(098:001:000) CB V=120 Ba01 Ba02 Ba01 Ba03 Time(106:001:000) CB Key=-3 V=120 B1b1 B1b2 o2 B1b1 B1b3 Time(114:001:000) Key=1 [B1S1 B1S2 B1S1 B1S3] Time(130:001:000) [2Bi00 Bi01] B_Fin // TR8のユニゾン。力強さを出すトラック。 Key(-1) TR=9 CH=9 @34 V=100 v=100 l12 o2 q88 P=64 REV=24 Str B200 = {Ehs a^ EM`a r^EM`g# r^EM`g r^Ehs`d | &`d#^&`d Ch`d#^&`d `d#^&`d `c^g |} Str B201 = {Ehs a^a r^EM`c ^^Ehs a EM`c^`d |q80 Ehs`d#^`d &`d#^`d# ^^`d `c^g |q100} Str B202 = {[a^r rra ^rr rr`c | a^r rra ^rg g^g# ]} Str B2a01 = {|Ehs C a^a EM W`a^Ehs C a Ch`d#&`d&`c g^g# | rrr Ehs`c^a EM a&b&`c `e^g |} Str B2a02 = {|Ehs C `d^`d a&b&`d rr`d ^^a | rr`e ^rW`e ^^C`d `c^b} Str B2_C1 = {EM C a^a Ch Ehs`a^^ g^`a ^^C a | `c^Ch a ^^g ^^a ^^C`d} Str B2_C2 = {EM C a^a Ch Ehs`a^^ g^`a ^^a | `c^a ^^`c ^^`d ^^C g} Str B2b1 = {Ess Ch a^C `a rr W CB`a ^^Ch`g FB`f^`e Ess Ch `c^C`c rr W``c ^^Ch`b `a^`g Ehs C `d^`d `d^`d `d^`d `d^`d} Str B2b2 = {o3 W EM BendUp(!12)`e^`d rr BendUp(!16)`e ^^`c# g^g#} Str B2b3 = {Ch o3 eee eee err W o2 g^g#} Str B2S1 = {C a^a W`a^&`e C a^ Ch `a a^b C`c^`c `c^ Ch``c ^^&`g e^g C`d^`d rr Ch``d ^^`f `a^a } Str B2S2 = {C BendUp(!12)`e^`e rrW`e ^^`d# `d^`c} Str B2S3 = {C BendUp(!12)e^`e e^`e W`eb`e `ge`g} Str B2i03 = {[EM C g^g rrg ^^r ^^W g | f^^ f^g r^^ g^^ ]} Str B2_GS02 = {FB Es a^a CB Ehs`a^FB Es a a^a CB Ehs`a^FB Es a | Ehs `e`d#`d `d# `d`c `d`cb `cba} Str B2_Solo = { Ehs a^r Ehhs`a^^ `g&`e`d `c^&`d | `d^`c `d^`d24&`d#24 ^^`d g^g# Ehs a^r Ehhs`a^^ `g&`e`d `c^&`d | `d^`c `d^`d24&`e24 ^^^ BendUp(!12)`g^^} Time(001:001:000) [3B200 B201] B202 [2B2a01 B2a02] Time(025:001:000) [B2_C1 B2_C2] Time(033:001:000) [2B2a01 B2a02] Time(041:001:000) Key=-3 B2b1 B2b2 o2 B2b1 B2b3 Time(049:001:000) Key= 1 B2S1 B2S2 B2S1 B2S3 Time(057:001:000) [2B200 B201] Time(065:001:000) Key=-1 Es [3B_GS01] B2_GS02 B_GS01 B2_GS02 VMM REV=56 B2_Solo REV=39 Ehs B2_GS03 B2_GS04 [B200 B201] Time(098:001:000) V3 EM [2B2a01 B2a02] Time(106:001:000) Key=-3 V3 B2b1 B2b2 o2 B2b1 B2b3 Time(114:001:000) Key= 1 [B2S1 B2S2 B2S1 B2S3] Time(130:001:000) [2B200 B201] B_Fin // ドラム ―――――― シンバル全般。 Key(000) // 音ずれ防止 TR(010) CH(010) Time(001:001:000) V=120 P=64 REV=10 $a{v(070) n(ClosedHiHat),}; $b{v(054) n(ClosedHiHat),}; $c{v(080) n(ClosedHiHat),}; $d{v(054) n(ClosedHiHat),}; $e{v(050) n(OpenHiHat),}; $f{v(070) n(RideCymbal1),}; $g{'v(070) n(RideCymbal1), v(080) n(RideBell)'}; $h{v(090) n(SplashCymbal),}; $i{v(100) n(CrashCymbal1),}; $j{v(090) n(CrashCymbal2),}; $k{v(100) n(Cowbell)}; $l{'v(064) n(RideCymbal1), v(074) n(RideBell)'}; $m{'v(074) n(RideCymbal1), v(084) n(RideBell)'}; Str DC00 = {Rhythm{(l12)i^b c^b a^b c^b}}; Str DC01 = {Rhythm{(l12)a^b c^b a^b c^a}}; Str DC02 = {Rhythm{(l12)a^b c^b a^b rrr}}; Str DC03 = {Rhythm{(l12)a^h a^h rrr rrr}}; Str DC04 = {Rhythm{(l12)a^b c^b rrr rrr}}; Str DC05 = {Rhythm{(l12)a^b c^b rrr rri}}; Str DC_C1 = {Rhythm{(l12)r^b k^b k^b k^b}}; Str DC_C2 = {Rhythm{(l12)k^b rrr rrr rrr}}; Str DC_C3 = {Rhythm{(l12)i^b k^b k^b rrr}}; Str DC_C4 = {Rhythm{(l12)k^b k^b k^b rrr}}; Str DC06 = {Rhythm{(l12)i^b c^h a^b rrr}}; Str DC07 = {Rhythm{(l12)h^b c^h a^b rrr}}; Str DC08 = {Rhythm{(l12)h^b h^b irr rrr}}; Str DC09 = {Rhythm{(l12)i^^ rrh rrr hrr}}; Str DC10 = {Rhythm{(l12)jrr rrr rrr rrr}}; Str DC11 = {Rhythm{(l12)rrh rrr hrr rri}}; Str DC12 = {Rhythm{(l12)i^l m^l g^l m^l}}; Str DC13 = {Rhythm{(l12)g^l m^l g^l m^l}}; Str DC14 = {Rhythm{(l12)i^b k^b k^b k^b}}; Str DC15 = {Rhythm{(l12)k^b k^b k^b k^b}}; Str DCFin = {Rhythm{(l12)err rr'ij' rrr rrr}}; Time(001:001:000) EM [3DC00 DC01 DC01 DC02] [4DC03] DC00 [DC01] DC04 DC00 [DC01] DC05 DC_C1 DC_C4 DC_C3 DC_C2 DC_C3 DC_C4 DC_C3 DC04 [2DC00 [DC01] DC04] Time(041:001:000) EM DC06 DC07 DC00 DC01 Time(045:001:000) EM DC06 DC07 DC00 r1 Time(049:001:000) EM DC00 DC01 DC01 DC04 DC00 DC01 DC01 DC08 Time(057:001:000) EM [2DC00 DC01 DC01 DC02] Time(065:001:000) EM DC12 [3DC13] DC12 [DC13] r1 DC14 [3DC15] DC14 [DC15] r1 DC00 [DC01] DC04 DC00 [DC01] DC11 r1 [DC00 DC01 DC01 DC02] Time(098:001:000) EM [2DC00 [DC01] DC04] Time(106:001:000) EM DC06 DC07 DC00 DC01 Time(110:001:000) EM DC06 DC07 DC00 r1 Time(114:001:000) EM [DC00 DC01 DC01 DC04 DC00 DC01 DC01 DC08] Time(130:001:000) EM [2DC00 DC01 DC01 DC02] DCFin // ドラム ―――――― タム全般。 TR(011) CH(010) MainVolume(105) Time(001:001:000) REV=10 $a{v(100) n(Kick2)}; // Kick $b{'v(120) n(Snare1),,0;v(100) n28,,0;v(070) n(Snare2),,0'}; // Snare $c{'v(100) n50,v(100);n48'}; $d{'v(100) n(MidTom2);n47'}; $e{'v(100) n(LowTom2);n43'}; $f{'v(100) n(LowTom1);n43'}; // Tom $h{v(040) n(Sticks),}; $i{'v(100) n(Snare2);v(070) n(Snare1);v(100) n60'}; $j{v(100) n(Snare1)}; $k{'v(100) n(Snare2),,0;v(100) n(Snare1),,0;v(100) n39,,0'}; $l{v(100) n41}; $m{'v(100) n(MidTom2);n47;v(080) n(VibraSlap)'} Str DT00 = {Rhythm{(l12)a^a b^^ a^a b^^}}; Str DT01 = {Rhythm{(l12)a^a b^^ a^a b^b}}; Str DT02 = {Rhythm{(l12)a^a b^^ a^a bde}}; Str DT03 = {Rhythm{(l12)a^i a^i a^c mde}}; Str DT04 = {Rhythm{(l12)a^i a^i iii ide}}; Str DT05 = {Rhythm{(l12)a^^ b^^ a^a b^^}}; Str DT06 = {Rhythm{(l12)a^^ b^a a^a b^b}}; Str DT07 = {Rhythm{(l12)a^^ b^a aba bde}}; Str DT08 = {Rhythm{(l12)b^a rrb a^b cde}}; Str DT09 = {Rhythm{(l12)b^a rrb ccd dee}}; Str DT10 = {Rhythm{(l12)bbb ccc ddd bbd}}; Str DT11 = {Rhythm{(l12)kkk kkk kcd dea}}; Str DT12 = {Rhythm{(l12)a^a b^b a^a b^^}}; Str DT13 = {Rhythm{(l12)a^a b^b aba bde}}; Str DT14 = {Rhythm{(l12)bcc bdd bbb bde}}; Str DT15 = {Rhythm{(l12)bcd a^b r^a b^b}}; Str DT16 = {Rhythm{(l12)aba b^b bcd cde}}; Str DT17 = {Rhythm{(l12)a^^ b^^ a^^ b^a}}; Str DT18 = {Rhythm{(l12)a^^ b^^ aba bde}}; Str DT19 = {Rhythm{(l12)a^b cda b^c dab}}; Str DT20 = {Rhythm{(l12)bbb ccc ddd eee}}; Str DTFin = {Rhythm{(l12)bcd b^b rrr rrr}}; Str DTFin2 = {Rhythm{(l12)rrr rrr rrr cde}}; Str DT_C1 = {Rhythm{(l12)a^a b^^ a^b a^b}}; Str DT_C2 = {Rhythm{(l12)a^a b^a aba bde}}; Str DT_C3 = {Rhythm{(l12)bbb ccc ddd eee}}; Str DT_C4 = {Rhythm{(l12)a^a bab eee beb}}; Str DT_C5 = {Rhythm{(l12)a^a b^a bbb bcd}}; Time(001:001:000) [3DT00 DT01 DT00 DT02] [3DT03] DT04 [2DT05 DT06 DT05 DT07] DT_C1 DT_C2 DT_C1 DT_C3 DT_C1 DT_C4 DT_C1 DT_C5 DT05 DT06 DT05 DT07 DT05 DT06 DT05 DT10 Time(041:001:000) DT08 DT09 DT06 DT07 Time(045:001:000) DT08 DT09 DT06 DT11 Time(049:001:000) DT12 DT12 DT12 DT13 DT12 DT12 DT12 DT14 Time(057:001:000) [2DT00 DT01 DT00 DT02] [[3DT17] DT18 [3DT17] DT_C3] DT05 DT06 DT05 DT07 DT05 DT06 DT05 DT19 DT20 [DT00 DT01 DT00 DT02] Time(098:001:000) DT05 DT06 DT05 DT07 DT05 DT06 DT05 DT10 Time(106:001:000) DT08 DT09 DT06 DT07 Time(110:001:000) DT08 DT09 DT06 DT11 Time(114:001:000) [DT12 DT12 DT12 DT13 DT12 DT12 DT12 DT14] Time(130:001:000) [2DT00 DT01 DT00 DT02] DTFin r1 r1 EP.onNote(32,24,16)DTFin2 //---------------------------------------------------------------------------------------------------------------- // Copyright (C) 2005 Derumo この曲は自作のオリジナル曲であるか、または、作曲者の死後50年以上経過した著作権に問題がない曲であることを確認しましたか? いいえ。よく分かりません はい。著作権に問題ありません (←選択)