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曲の投稿にはユーザー登録が必要です。 曲 名 作 者 名前: パスワード: 転 載 許可しない 全て許可 メール連絡すれば可 許可しない (ゲームのBGMなど使いたい場合、許可するかどうかを指定。 サクラ本体への収録はあらかじめご承諾ください。) ゲーム制作サイト「Rmake」への転載(およびMP3変換)を許可する ジャンル ロック ポップス ハードロック・ヘヴィーメタル ヒップホップ クラシック 歌謡曲・演歌 J-POP ロック ブルース・カントリー ダンス・エレクトロニカ ワールド アニメ・ゲーム 日本の伝統音楽・芸能 オルタナティヴロック ソウル・R&B ジャズ・フュージョン ヒーリング・ニューエイジ キッズ・ファミリー 音 源 (パソコン内蔵音源、GS音源、GM音源など) 公開 公開する 削除する (公開を中止して削除するときには、この項目を変更します。) コメント 2年ぶりくらいの投稿です。前に作ったロックアレンジを暇つぶしに手直ししてみました。まだ、だれか知ってる人はいるのかなぁ? 曲データ(サクラから貼り付けます。) //------------------------------------------------------------------------------ TrackName={"Grandfather's Clock / Arranged by lita"} Copyright={"Henry Clay Work 1832-1884"} /*------------------------------------------------------------------------------ フォーマット : XG サクラVer. : 2.31e 作成音源 : YAMAHA S-YXG100 PVL *///------------------------------------------------------------------------------ Include(xg.h); Include(chord5.h); Include(unison.h); Include(delay.h); //------------------------------------------------------------------------------ System.MeasureShift(04); System.TimeBase(192); TimeSignature = 4,4; System.KeyFlag+(f); Key(0); //------------------------------------------------------------------------------ Time( -4: 1: 0) Tempo = 400; Time( 0: 1: 0) Tempo = 119; Time( 75: 1: 1) Tempo = 55; Time( 75: 4: 1) Tempo = 40; //------------------------------------------------------------------------------ //Set up Function Set(Msb,Lsb,Pc,n,Gr,Oc,Vr,Mv,Ep,Rev,Cho,Var,Pn,m,Br,Ft) { r%1 y0(Msb) r%1 y32(Lsb) r%1 @(Pc) r%1 l(n) q(Gr) o(Oc) v(Vr) r%1 V(Mv) r%1 EP(Ep) r%1 REV(Rev) r%1 CHO(Cho) r%1 VAR(Var) r%1 P(Pn) r%1 M(m) r%1 BR(Br) r%1 FineTune(Ft) r%1 } Function CCSet(hld,sn,sft,rs,rl,atc,co,dec,vl,vdp,vdl) { y64(hld) r%1 y66(sn) r%1 y67(sft) r%1 y71(rs) r%1 y72(rl) r%1 y73(atc) r%1 y74(co) r%1 y75(dec) r%1 y76(vl) r%1 y77(vdp) r%1 y78(vdl) r%1 } //SYS-EX Function SYS_EX(Array Data){ SysEx = $F0,$43,$10,$4C,$02,$01,(Data),$F7; } //Slide Function SL(Interval,Len,Delay){ Sub{ If(Delay>0){ p%(-68258*Interval/100); r*%(Delay); } [(Interval); p%(-68258*Interval/100); r*%(Len); Interval--; ] p%0; } } Function SL_(Interval,Len,Delay){ Sub{ If(Delay>0){ p%(68258*Interval/100); r*%(Delay); } [(Interval); p%(68258*Interval/100); r*%(Len); Interval--; ] p%0; } } Function GL(Interval,Len,Delay){ Sub{ r*%-2; If(Delay>0){ p%(-68258*Interval/100); r*%-(Delay); } [(Interval); p%(-68258*Interval/100); r*%-(Len); Interval--; ] } Sub{ r*%-1; p%0; } } Function GL_(Interval,Len,Delay){ Sub{ r*%-2; If(Delay>0){ p%(68258*Interval/100); r*%-(Delay); } [(Interval); p%(68258*Interval/100); r*%-(Len); Interval--; ] p%0; } Sub{ r*%-1; p%0; } } //Stroke Str E1 = {q.N(98,96,94,92,90) v.N(100,96,92,88,84) t.N(-2,2,6,10,14) } Str E2 = {q.N(34,32,30,28,26) v.N(80,78,76,74,72) t.N(-2,2,6,10,14) } Str E3 = {q.N(98,96,94,92,90) v.N(90,87,83,80,77) t.N(-2,2,6,10,14) } Str E4 = {q.N(34,32,30,28,26) v.N(70,68,66,64,72) t.N(-2,2,6,10,14) } Str A1 = {q.N(98,95,92,89,86) v.N(100,96,92,88,84) t.N(-3,6,12,18,24) } Str A2 = {q.N(34,31,28,25,22) v.N(80,78,76,74,72) t.N(-3,6,12,18,24) } Str A3 = {q.N(98,95,92,89,86) v.N(90,87,83,80,77) t.N(-3,6,12,18,24) } Str A4 = {q.N(34,31,28,25,22) v.N(70,68,66,64,62) t.N(-3,6,12,18,24) } Str A5 = {q.N(98,94,86,80,72) v.N(100,97,93,90,87) t.N(-3,9,21,33,45) } Str SF = {q98 v100 t-1 } //Damper Str DO = {y64(127)} Str DF = {y64(0) } //Vibrate Function VB(Len , Delay , Value , Attack){ If(Value==0){ Value = Random(60,80); } Else { Value = Random(80,100); } If(Attack==0){ Attack = 0 } Else { Attack = (Len / 2) - (Len / 4); } Sub{ r*%(Delay); M.T(0,Value,(Len - Attack); } Sub{ r*%(Len); r*%(Delay); M(0); } } //BendUp Function BU(Len , Value , Delay){ If(Value==0){ Sub{ p%(-683); r*%(Delay); p%.T(-683,0,Len); } } Else{ Sub{ p%(-1365); r*%(Delay); p%.T(-1365,0,Len); } } } //BendDown Function BD(Len , Value , Delay){ If(Value==0){ Sub{ p%(0); r*%(Delay); p%.T(0,-683,Len); } Sub{ r*%(Len); r*%(Delay); p%(0);} } Else{ Sub{ p%(0); r*%(Delay); p%.T(0,-1365,Len); } Sub{ r*%(Len); r*%(Delay); p%(0);} } } //Delay Function MS(Str S){ Int Temp_v = MML(v); Int Dly = !8 Int Dec_v = Temp_v / 8; Int J = Temp_v; J = J - (Dec_v * 2); v(J); For(Int I=1;I<=2;I++){ Sub{ r%(Dly) v(J) S } Dly=Dly*2; J=J-Dec_v; } v(Temp_v) S } Str PF = {p%(0)} Str MF = {M(0)} //------------------------------------------------------------------------------ Time(-3:1: 0); ResetGM(); r2 ResetXG(); r2 //------------------------------------------------------------------------------ //Variation Time(-2:1: 0); SYS_EX( $40 , $48,$00 );r%2 // Type Adress , MSB,LSB * SYS_EX( $5A , 01 );r%2 // Connection Adress , 0:Ins. 1:Sys. SYS_EX( $5B , 127 );r%2 // Part(Truck) Adress , TR(No)-1 OFF(127) SYS_EX( $56 , 90 );r%2 // Return Adress , 0-127(64) SYS_EX( $57 , 64 );r%2 // Pan Adress , 1-127(64) SYS_EX( $58 , 40 );r%2 // Send Reverb Adress , 0-127(00) SYS_EX( $59 , 30 );r%2 // Send Chorus Adress , 0-127(00) //Chorus SYS_EX( $20 , $41,$00 );r%2 // Type Adress , MSB,LSB * SYS_EX( $2C , 64 );r%2 // Return Adress , 0-127(64) SYS_EX( $2D , 64 );r%2 // Pan Adress , 0-127(64) SYS_EX( $2E , 40 );r%2 // Send Reverb Adress , 0-127(00) //Reverb SYS_EX( $00 , $03,$00 );r%2 // Type Adress , MSB,LSB * SYS_EX( $0C , 74 );r%2 // Return Adress , 0-127(64) SYS_EX( $0D , 64 );r%2 // Pan Adress , 0-127(64) //------------------------------------------------------------------------------ //Set up MSB LSB PC l q o v V EP REV CHO VAR P M BR FT TR( 1) CH( 1) Time(-1:1: 0); Set( 0, 43, 66, 8, 98, 5,110,120,110, 30, 20, 0, 64, 0, 12, 64 ) TR( 2) CH( 2) Time(-1:1: 32); Set( 0, 0, 35, 8, 75, 2,100, 75,100, 20, 10, 0, 64, 0, 12, 64 ) TR( 3) CH( 3) Time(-1:1: 64); Set( 0, 0, 30, 8, 98, 5,100, 90,100, 20, 20, 0,104, 0, 12, 64 ) TR( 4) CH( 4) Time(-1:1: 96); Set( 0, 0, 30, 8, 98, 4,100, 90,110, 20, 10, 0, 20, 0, 12, 64 ) TR( 5) CH( 5) Time(-1:1:128); Set( 0, 0, 8, 8, 70, 4,100,110,110, 20, 30, 0, 64, 0, 12, 64 ) TR( 6) CH( 6) Time(-1:1:160); Set( 0, 0, 49, 8, 98, 6,100, 90, 90, 60, 10, 30, 34, 0, 12, 64 ) TR( 7) CH( 7) Time(-1:2: 0); Set( 0, 0, 49, 8, 98, 7, 95, 80, 90, 80, 10, 30, 94, 0, 12, 64 ) TR( 8) CH( 8) Time(-1:2: 32); Set( 0, 0, 1, 8, 98, 5,110,105,100, 10, 30, 0, 64, 0, 12, 64 ) TR( 9) CH( 9) Time(-1:2: 64); Set( 0, 0, 55, 8, 98, 5, 90, 90,100, 70, 0, 0, 84, 0, 12, 64 ) TR(10) CH(10) Time(-1:2: 96); Set(127, 0, 17, 8, 1, 5,100, 90,100, 20, 20, 0, 64, 0, 12, 64 ) TR(11) CH(11) Time(-1:2:128); Set( 0, 0, 89, 8, 98, 6,100,100,110, 40, 0, 0, 14, 0, 12, 64 ) TR(12) CH(12) Time(-1:2:160); Set( 0, 0, 85, 16, 98, 5,100, 95,100, 30, 20, 30, 64, 0, 12, 64 ) TR(13) CH(13) Time(-1:3: 0); Set( 0, 0, 82, 16, 98, 6,100, 90,100, 10, 20, 0, 14, 0, 12, 64 ) TR(14) CH(14) Time(-1:3: 32); Set( 0, 0, 91, 16, 98, 6,100, 80,100, 10, 20, 0,114, 0, 12, 64 ) TR(15) CH(15) Time(-1:3: 64); Set( 0, 0, 1, 8, 98, 5,110,120,127, 70, 30, 0, 64, 0, 12, 64 ) TR(16) CH(16) Time(-1:3: 96); Set( 0, 0, 2, 8, 98, 6,100,105,100, 20, 10, 0, 64, 0, 12, 64 ) //CCSet up HLD STN SHT RES RLS ATC CUT DEC VLA VDP VDL TR( 1) CH( 1) CCSet( 0, 0, 0, 80, 64, 64, 62, 64, 64, 64, 64 ) TR( 2) CH( 2) CCSet( 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64 ) TR( 3) CH( 3) CCSet( 0, 0, 0, 74, 64, 64, 78, 64, 64, 64, 64 ) TR( 4) CH( 4) CCSet( 0, 0, 0, 78, 64, 64, 80, 64, 64, 64, 64 ) TR( 5) CH( 5) CCSet( 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64 ) TR( 6) CH( 6) CCSet( 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64 ) TR( 7) CH( 7) CCSet( 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64 ) TR( 8) CH( 8) CCSet( 0, 0, 0, 64, 64, 64, 60, 64, 64, 64, 64 ) TR( 9) CH( 9) CCSet( 0, 0, 0, 64, 64, 64, 74, 64, 64, 64, 64 ) TR(11) CH(11) CCSet( 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64 ) TR(12) CH(12) CCSet( 0, 0, 0, 94, 94, 64, 94, 64, 64, 64, 64 ) TR(13) CH(13) CCSet( 0, 0, 0, 74,100, 64, 84, 64, 64, 64, 64 ) TR(14) CH(14) CCSet( 0, 0, 0, 84,100, 64, 84, 64, 64, 64, 64 ) TR(15) CH(15) CCSet( 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64 ) TR(16) CH(16) CCSet( 0, 0, 0, 64, 64, 64, 64, 64, 64, 64, 64 ) EP.Frequency(!128) M.Frequency(!128) //------------------------------------------------------------------------------ TR(1) Time(1:1:0) // Slur(1) [3r1]r2r4EP.T(100,110,!4)d4,,-10 [2 //A g4,60f,,-10ga4,50g&a,,-5|b,50,-5b16,,-15b16,,-10BU(!8)`cbe,85,-10ra,70a EP.T(90,100,!12)g4,55,-5EP(110)g,70g,,-10f4,50,-20e&f|EP.T(110,100,!8^4)VB(!8^4,,,1)g2,58rrEP(110)d,80d g4,60f,,-10ga4,50g&a,,-5|EP.T(110,127,!16)BU(!8)b4,,+10EP(110)`c,,+5&be,85,-5ra,70a EP.T(90,100,!12)g4,55,-5EP(110)g,70,-5g,,-5f4,50,-20e&f|EP.T(110,127,!4)VB(!2,,,1)g2rrEP(110)g,130b //B EP.T(110,120,!4)BU(!8)`d4,85,+5b,130ag4,70,,-15f&g,,-5|BU(!12)a,130,-10g,-5f&e,,-15d,,-20rEP(110)g,130b EP.T(110,120,!4)BU(!8)`d4,85,+10b,140ag4,70,-10f&g,,-5|EP.T(110,90,!2,90,100,!8)VB(!2)a2&b,80rrd,,-10 ggr4EP.T(95,80,!4)BU(!8)a4,65r4|EP(110)b,50,-5b16,,-15b16,,-10BU(!8)`cbe,85,-10ra,70a EP.T(110,90,!4,90,0,!8)VB(!4,!4,,1)BU(!4)g2EP.T(100,80,!4,80,0,!8)VB(!4,!4,,1)BU(!4)f2 EP.T(100,80,!4,80,0,!4)VB(!4,!4,,1)BU(!4)g2r4 EP(100)dd //C EP.T(100,110,!6)BU(!8)g4,70,+5d,85,-5d EP(100)BU(!12)edd4,80|EP(90)r2r4rd| EP.T(90,100,!6)BU(!8)g4,70,+5d,85,-5d EP(90) BU(!12)edd4,80|EP(110)r2r4rd,,-15 g,80g,,-15r4EP.T(110,100,!4)BU(!8)a4,65r4|EP(110)b,50,-5b16,,-15b16,,-10BU(!8)`cbe,85,-10ra,70,-10a EP.T(110,90,!4,90,0,!8)VB(!4,!4,,1)BU(!4)g2EP.T(100,80,!4,80,0,!8)VB(!4,!4,,1)BU(!4)f2 :EP.T(100,80,!8^4,80,0,!8)VB(!4,!4,,1)BU(!4)g2r2 //D [4r1] [7r1]EP(110)r2r4r d,85,-20 ] EP.T(100,80,!8^4,80,0,!8)VB(!4,!4,,1)BU(!4)g2r4EP(110)rd,,-15 g,80g,,-15r4EP.T(110,100,!4)BU(!8)a4,65r4|EP(120)b,50,-5b16,,-15b16,,-10BU(!8)`cbe,85,-10ra,70,-10a,70,-15 EP(100) BU(!8)g4,,+15 d,,-10 r BU(!12)f,,+5 e4,67,-10 EP(110)VB(!2^8,,,1)g|^2 rr4 d,,-15 g,80g,,-15r4EP.T(110,100,!4)BU(!8)a4,65r4|EP(120)b,50,-5b16,,-15b16,,-10BU(!8)`cbe,85,-10ra,70,-10a,70,-15 EP(105) BU(!8)g4,,+15 a r BU(!14)b,,+10 a4,72 EP(110)VB(!2^8,,,1)g|^2 rr4 d,,-15 g,80g,,-15r4EP.T(100,90,!4)BU(!8)a4,65r4|EP(120)b,50,-5b16,,-15b16,,-10BU(!8)`c,,+10be,85,-10rEP(100)a,70,-10a,,-10 EP.T(100,80,!4,80,0,!4)VB(!4^8,!8,,1)BU(!8)g2 EP.T(70,60,!4)BU(!8)f4EP.T(60,40,!12)BU(!12)b,70,-10r6 EP.T(50,65,!8,65,0,!2^4^8)VB(!1,!10,,1)a16&g1 //------------------------------------------------------------------------------ TR(2) Time(1:1:0) // Slur(0) //INTRO v.N(100,100,85,85) ggggaaaa|v100bg`cbe^,46v85aa v100gbagfd"ba|v.N(100,100,85,85)ggggv100bgd"b [2 //A v.N(100,100,85,85) ggbgddfd|ggbgcceg|ggbgddfd|ggggv100bgd"b v.N(100,100,85,85) ggbgddfd|v100g^rg#^,60`c&`d&`c v.N(100,100,85,85) ggbgddfd|ggggv100bgb`d //B v.N(100,100,85,85) ggrreerr|ccrr"b"brr|"b"brreerr|aaaav100dae`c v.N(100,100,85,85) ggggaaaa|v100bg`cbe^,46aa v.N(100,100,85,85) ggbgddfd|ggggv100bgd"b //C v.N(100,100,85,85) ggrgddrd|rrrrrrrr|ggrgddrd|rrrrrrrr ggggaaaa|v100bg`cbe^,46v85aa v.N(100,100,85,85) :ggbgddfd|v100g^,90g,50g^,60ggr //D [4r1] eerr16e16eeer16d16|eerr16e16eeer16f16|ddrr16d16dddr16"b16|ddrr16d16dddr16f16 eerr16e16eeer16d16|eerr16e16eeee16f16|l16ddddddddddddddd"b|deeeefffgaabBU(!8)`c4 l8 ] ggbgddfd|v100g^rgrrrr v.N(100,100,85,85) [2 ggggaaaa|bb`c`ceeaa|ggggeeee|gggggggg ] ggrraarr|bg`cbe4a4|VB(!1)g1,98 //------------------------------------------------------------------------------ TR(3) Time(1:1:0) // Slur(1) //INTRO [4r1] [2 //A [3r1]"a16,,-5"b16,,-5dgabVB(!4)`d16^4,,-10GL(3,40)r16 r1 E3'"bdg'4 E4'"bdg#' E3'"bdg#'r E3'cea'4 E4'cea' E3'"gdg'4^16GL(2,50) r4-16r2 SF '"g"b'16,,-5"a16"bdefgab //B VB(!2,,1)`d2,,-10VB(!2,,1)g2,,+10 VB(!2,,1)a2 E4'"f"b' SF dgb VB(!2,,1)`d2,,-10VB(!2,,1)g2,,+10 r`d`cb,,+5a16&b16,,+5g,,+5a,,+5b,,+5 BD(!8,1,!8+32)g4+32,,+5r4-32r2|r1 r1|r2r4 "b,140d,,+10 //C E3'"gdg'^4 E2'"gdg' E3'"ace'^4GL(2,40)r|SF r2r4 "b,140d,,+10 E3'"gdg'^4 E2'"gdg' E3'"ace'^4GL(2,40)r|r1 SF :[4r1] //D [4r1] [8r1] ] [4r1] g2a2|b4b&`c16&b16eVB(!8^4)a^4|rr2r4g|dg4f4g&g#32&a4-32 g2a2|b4b&`c16&b16eVB(!8^4)a^4|rr2r4f16&g16|&ggaVB(!2)b2&a+32&a32&g+32r32 g^4f16&g16&a^4g16&a16&|b4b&`c16&b16e4,,+5a4|EP.T(100,70,!2,70,0,!2)VB(!1)g1 //------------------------------------------------------------------------------ TR(4) Time(1:1:0) // //INTRO E1'"gdg'2 E1'"ada'2 E1'dgb'4 E1'"beb'4 E1'"aea'4 E1'cg`c'4 E1'dgb'2 E1'dfa'2 E1'"bdg'^4^2GL(2,30) E2'"gdg'16 E2'gd"g'16 [2 //A l8 [3 E1'"gdg'][4 E2'"gdg'16 E2'gd"g'16]E1'"ada' [3 E1'"gdg'][4 E2'"gdg'16 E2'gd"g'16]E1'"aeg' [2 E2'"gdg'16 E2'gd"g'16]E1'"gdg' [2 E2'"ada'16 E2'ad"a'16]E1'"ada' [2 E2'"gdg'16 E2'gd"g'16] [3 E1'"gdg'][3 E2'"gdg'16 E2'gd"g'16]E1'"gdg'E2'"gdg'16 E2'gd"g'16 [3 E1'"gdg'][4 E2'"gdg'16 E2'gd"g'16]E1'"ada' E1'"gdg'4 E2'"bdg#' E1'"bdg#' E2'"aea' E1'"aea' E2'"gce' E1'"gce' [2 E2'"gdg'16 E2'gd"g'16]E1'"gdg' [2 E2'"ada'16 E2'ad"a'16] E1'"ada' [2 E2'"ada'16 E2'ad"a'16] [3 E1'"gdg']EP.T(110,127,!8^4)[4 E1'"gdg'16 E1'gd"g'16]E1'"gdg'EP(110) //B E1'"bdg'2 A1'"beg'2 E1'"gce'2 [2 E2'"gdg'16 E2'"gdg'16 E1'"gdg'] E1'"bfb'2 E1'"beg'2 E1'"aeg'2 [3 E2'"aea'16 E2'ae"a'16]E1'"aea' [2 E1'"gdg'][2 E2'"gdg'16 E2'gd"g'16]E1'"ada'[3 E2'"ada'16 E2'ad"a'16] E2'"gdg'16 E2'gd"g'16 E1'"gdg'[2 E2'"gdg'16 E2'gd"g'16] E1'"ae' r E2'"gcg'16 E2'gc"g'16 E1'"gcg' [2 E2'"gdg'16 E2'"gd"g'16]E1'"gdg' [2 E2'"ada'16 E2'ad"a'16] E1'"ada' [2 E2'"ada'16 E2'ad"a'16] [3 E1'"gdg'][2 E2'"gdg'16 E2'gd"g'16][2 E1'"gdg']E2'"gdg'16 E2'gd"g'16 //C [2 E1'"gdg'][2 E2'"gdg'16 E2'gd"g'16][2 E1'"ada'][2 E2'"ada'16 E2'ad"a'16] E1'"gdg'4 E2'"gdg' E1'"gdg'^4GL(2,30) [2 E2'"gdg'16 E2'gd"g'16] [2 E1'"gdg'][2 E2'"gdg'16 E2'gd"g'16][2 E1'"ada'][2 E2'"ada'16 E2'ad"a'16] r2 [3 E2'"aea'16 E2'ae"a'16]E1'"aea' [2 E1'"gdg'][2 E2'"gdg'16 E2'gd"g'16]E1'"ada'[3 E2'"ada'16 E2'ad"a'16] E2'"gdg'16 E2'gd"g'16 E1'"gdg'[2 E2'"gdg'16 E2'gd"g'16] E1'"ae' r E2'"gcg'16 E2'gc"g'16 E1'"gcg' [2 E2'"gdg'16 E2'gd"g'16]E1'"gdg' [2 E2'"ada'16 E2'ad"a'16] E1'"ada' [2 E2'"ada'16 E2'ad"a'16] :[3 E1'"gdg'][2 E2'"gdg'16 E2'gd"g'16][2 E1'"gdg']r //D [4r1] [8r1] ] E1'"gdg'4 E2'"gdg' E1'"gdg'rrrr [2 [2 E1'"gdg'][2 E2'"gdg'16 E2'gd"g'16]E1'"ada'[3 E2'"ada'16 E2'ad"a'16] E2'"gdg'16 E2'gd"g'16 E1'"gdg'[2 E2'"gdg'16 E2'gd"g'16] E1'"ae' [2 E2'"ae'16 E2'"ae'16] E1'"gcg' [2 E2'"gdg'16 E2'gd"g'16]E1'"gdg' [2 E2'"ada'16 E2'ad"a'16] E1'"ada' [2 E2'"ada'16 E2'ad"a'16] [3 E1'"gdg'] [4 E2'"gdg'16 E2'gd"g'16] E1'"gdg' ] E1'"gdg' E1'"gdg'r4 E1'"ada' E1'ad"a'r4 E2'"gdg'16 E2'gd"g'16 E1'"gdg'[2 E2'"gdg'16 E2'gd"g'16] E1'"ae' r E2'"gcg'16 E2'gc"g'16 E1'"gcg' EP.T(110,50,!2^4,50,0,!4)E1'"gdg'1 //------------------------------------------------------------------------------ TR(5) Time(0:1:0) // //INTRO //r2r4de //grdgarga|b16r16b16b16`cberar|gba16g16r16g16f16f16e16r16ba|g2r2 //------------------------------------------------------------------------------ TR(6) Time(1:1:0) // M.W(0,0,!4,0,40,!2) '"bdg'2'dfa'2|'"bdg'4'eg#b'4'"aca'4'd#g`c'4|'"bdg'2'dfa'2|'"bdg'1M(0) [2 //A [8r1] //B [8r1] //C M.W(0,0,!4,0,40,!2) P.T(127,0,!1)'"bdg'2'"acdf'2|r1|P.T(0,127,!1)'"bdg'2'"acdf'2|r1M(0) [4r1] : //D [12r1] ] M.W(0,0,!4,0,40,!2) [2 EP(90)'"bdg'2'"acdf'2'"bdg'2'cda'2 '"bdg'2'cda'2'dgb'1 ] '"bdg'2'"acdf'2'"bdg'2'cda'2 EP.T(90,0,!1^8)'"bdg'^1 //------------------------------------------------------------------------------ TR(7) Time(1:1:0) // M.W(0,0,!4,0,50,!2) 'gb`d'2'fa`c'2|'gb`d'4'g#b`d'4'ea`c'4'g`cd#'4|'gb`d'2'cfa'2|'"g"bd'1M(0) [2 //A [8r1] //B [8r1] //C M.W(0,0,!4,0,40,!2) P.T(0,127,!1)'"bdg'2'"acdf'2|r1|P.T(127,0,!1)'"bdg'2'"acdf'2|r1M(0) [4r1] : //D [12r1] ] M.W(0,0,!4,0,40,!2) [2 EP(90)'"bdg'2'"acdf'2'"bdg'2'cda'2 '"bdg'2'cda'2'dgb'1 ] '"bdg'2'"acdf'2'"bdg'2'cda'2 EP.T(90,0,!1^8)'"bdg'^1 //------------------------------------------------------------------------------ TR(8) Time(1:1:0) // [4r1] //A [8r1] //B [8r1] //C 音色(Xylophone)o6 [3r1]b`db`dr2 [4r1] //D [12r1] //A [8r1] //B [8r1] //C 音色(Recorder) [3r1]r`d,40b,50rr2 //------------------------------------------------------------------------------ TR(9) Time(1:1:0) // //INTRO [4r1] [2 //A [8r1] //B '"bgd'1|'ceg'1|'"bdf'1|'cea'2 EP.T(105,105,!8^4,105,0,!4)'ea`c'2|^8r8r4r2[3r1]EP(100) //C [8r1] : //D [12r1] ] EP(80)'"bdg'1^1^1^1 EP(80)'"bdg'1^1^1^1 EP(80)'"bdg'1^1 EP.T(90,60,!2,60,0,!2)'"bdg'1 //------------------------------------------------------------------------------ TR(11) Time(1:1:0) // //INTRO [4r1] [2 //A [7r1]r2r4gb //B `d4bag4fg|agfed4gb|`d4bag4fg|a1 [4r1] //C [8r1] //D [12r1] ] //------------------------------------------------------------------------------ TR(12) Time(1:1:0) // //INTRO [4r1] //A [8r1] //B [8r1] //C [8r1] //D [4r1] [4bge]deag[4bgd]"bfa`c [4bfd]"bdge[3bf"b]dgb`dbag EP(95) [4bge]deag[4bgd]"bfa`c [4bfd]"bdge[3bf"b]dgb`dbag //------------------------------------------------------------------------------ TR(13) Time(1:1:0) // //INTRO [4r1] //A [8r1] //B [8r1] //C [8r1] //D [4r1] [4r1] [4bge]deag[4bgd]"bfa`c [4bfd]"bdge[3bf"b]dgbBU(!6,1)`d4 //------------------------------------------------------------------------------ TR(14) Time(1:1:0) // //INTRO [4r1] //A [8r1] //B [8r1] //C [8r1] //D [4r1] [4r1] [4bge]deag[4bgd]"bfa`c [4bfd]"bdge[3bf"b]dgbBU(!6,1)`d4 //------------------------------------------------------------------------------ TR(15) Time(1:1:0) // @(88,64) [38r1]r2 EP.T(127,80,!1^4^8)P.T(0,127,!1^4^8)p%.T(-5000,6000,!1^4)'"gg,,,20`g,,,40'1^4^8 //------------------------------------------------------------------------------ TR(16) Time(1:1:0) // [74r1] r4 P(80) DO a#32,,-5b32,,+5,-10g16,,,18d,,,36 DF P(40) """d4,200 P(80)'dfb',,-20r4r //v90 r16 DO '"b,,,-15d,,,-10g,,,-5',,-10 r16 d16"b12,,-10 DF P(40) '"""g,200,-15"""b,200,-10'4 DO TempoChange(35,80,!1); o5 l24 P.T(40,100,!1^2^8) EP.T(80,90,!8,90,70,!2^4) v.N(90,85,95,90,95) DO ""b"d"f"d"f"a"f"a"b"a"bd"bdfdfafab`db`d`f`d`f`a`f`a`b``d`bl16``d``fl12``d,200``f,200``a^,,85rr4 v90 '`b``d,,-5,15``f,,-10,30'4 r1 //------------------------------------------------------------------------------ $k{n36,?,,54} //Kick $s{n40,?,,70,2} //Snare $g{n40,?,,63} //Snare $S{n40,16,,45 n40,16,,73,-41} //Snare $F{n40,16,,25 n40,16,,45} //Snare $h{n42,?,,65} //Hi-hat close $H{n42,?,,78} //Hi-hat close $p{n44,?,,70} //Hi-hat pedal $O{n46,?,,78} //Hi-hat open $o{n46,?,,73} //Hi-hat open $c{n57,?,,115,-5} //Crash cymbal1 $C{n49,?,,115,-5} //Crash cymbal2 $G{'n49,?,,105,3 n57,?,,105,3'} //Crash cymbal $a{n55,?,,95,-2} // $z{n54,?,,85} // $f{n43,?,,75} //FlowTom $l{n45,?,,75} //LowTom $d{n47,?,,75} //Mid Tom $m{n48,?,,75} //Mid Tom $t{n50,?,,75} //HighTom $i{n51,?,,123} //RideCymbal1 $I{n51,?,,127} //RideCymbal1 $n{n52,?,,115} //ChineseCymbal $x{n83,?,,100} // $w{n32,?,} // //------------------------------------------------------------------------------ TR(10) Time(-1:4:0) Key(0)// DrumFilterCutoff(36,58) r%2 DrumReverbSendLevel(36,90) r%2 DrumPitchFine(36,40) r%2 DrumFilterCutoff(40,45) r%2 DrumEGDecayRate(40,62) r%2 DrumPitchFine(40,10) r%2 DrumEGAttackRate(57,66) r%2 DrumEGDecayRate(57,60) r%2 DrumPitchFine(57,35) r%2 DrumPan(57,34) r%2 DrumEGAttackRate(49,66) r%2 DrumEGDecayRate(49,60) r%2 DrumPitchFine(49,35) r%2 DrumPan(49,94) r%2 DrumEGAttackRate(55,70) r%2 DrumEGDecayRate(55,60) r%2 DrumPitchFine(55,15) r%2 DrumReverbSendLevel(57,127) r%2 DrumReverbSendLevel(49,127) r%2 DrumReverbSendLevel(55,127) r%2 DrumReverbSendLevel(52,127) r%2 DrumFilterResonance(42,66) r%2 DrumEGDecayRate(42,60) r%2 DrumFilterResonance(46,66) r%2 DrumEGDecayRate(46,60) r%2 DrumReverbSendLevel(50,90) r%2 DrumReverbSendLevel(48,90) r%2 DrumReverbSendLevel(47,90) r%2 DrumFilterResonance(45,90) r%2 DrumFilterResonance(43,90) r%2 DrumFilterResonance(50,46) r%2 DrumFilterResonance(48,56) r%2 DrumFilterResonance(47,56) r%2 DrumFilterResonance(45,56) r%2 DrumPan(83,34) r%2 DrumPan(54,34) r%2 DrumReverbSendLevel(54,110) r%2 DrumVariationSendLevel(36,40) Time(0:1:0) VAR(40) Rythm{ //INTRO {rkrkrkrr} {srsrs16s16rSs16s16} crcrrrrn } VAR(0) Rythm{ {krkrkrkr|krkrkrkr|krkrkrkr|krkrkrkr} {rsrsrsrs|rsrsrsrs|rsrsrsrs|rsrsrsrs16g16} OoOoOoOo|OoOoOoOo|OoOoOoOo|OoOoOoOr //A {[3kkrr16k16rkrk]kkrr16k16rkrr|kkrr16k16rkrk|krrkrkrk|kkrr16k16rkrk|kkr16k16kr16k16krr} {[3rrsrr16g16rsr]rrsrr16g16rSl16f16|rrsrr16g16rsr|rrSrrrsr|rrsrr16g16rsr|rrSrSr16m16m16d16d16l16} Chhh16h16r16h16Hho[2Hhhh16h16r16h16Hho]Hhhh16h16r16h16Hrr|chhh16h16r16h16Hhh|Crrcrarr|Chhh16h16r16h16Hho|OorOrrrr //B {kkrrkkrr|kkrrkkrr|kkrrkkrr|rkrkrrrr|krkrkrkr|krkrkrkr|kkrr16k16rkrk|kkrr16k16rrrr} {rrrrrrrr|rrrrrrsr|rrrrrrSr|srsrs16g16s16g16s16g16s|rsrsrsrs|rsrsrrrs16g16|rrsrr16g16rsr|rrsrr16s16Fm16l16f} chhhHhho|HhhhHhhh|HhhhHhrh|crcrrrrr|CoOoOoOo|OoOoOhar|Hhhh16h16r16h16Hho|Hhhh16h16r16h16Hrr //C {kkrr16k16rkrk|krrkrkrr|kkrr16k16rkrk|rrrrrrrr|krkrkrkr|krkrkrkr|kkrr16k16rkrk|kkrr16k16rkrr} {rrsrr16g16rsr|rrSrrrsr|rrsrr16g16rsr|rrrrs16g16s16g16s16g16s|rsrsrsrs|rsrsrrrs16g16|rrsrr16g16rsr|rrsrr16g16rsr} chhh16h16r16h16Hho|Crrcrrar|Chhh16h16r16h16Hhh|rrrrrrrr|CoOoOoOo|OoOoOhar|Hhhh16h16r16h16Hho|Hhhh16h16r16h16Hnr } VAR(40) Rythm{ //D {[3kkrr16k16rkrk]kkrr16k16rkrr} {[3rrrrrrgr]rrrrrrSl16f16} Hhhh16h16r16h16Hho[2Hhhh16h16r16h16Hho]Hhhh16h16r16h16Hrr } VAR(0) Rythm{ {[3kkrr16k16rkrk]kkrr16k16rkrr} {[3rrsrr16g16rsr]rrsrr16g16rSl16f16} chhh16h16r16h16Hho[2Hhhh16h16r16h16Hho]Hhhh16h16r16h16Hrr {kkrr16k16rkrk|kkrr16k16rkrk|krkrkrkr|r16k16k16k16r16k16k16k16r16k16k16k16k16r16r16r16} {rrsrr16g16rsr|rrsrr16g16rsr16s16|rsrsrsrs|srsrsrrs} chhh16h16r16h16Hho|Hhhh16h16r16h16Hho|OoOoOoOo|CrcrCrrn //A {[3kkrr16k16rkrk]kkrr16k16rkrr|kkrr16k16rkrk|krrkrkrk|kkrr16k16rkrk|kkr16k16kr16k16krr} {[3rrsrr16g16rsr]rrsrr16g16rSl16f16|rrsrr16g16rsr|rrSrrrsr|rrsrr16g16rsr|rrSrSr16m16m16d16d16l16} Chhh16h16r16h16Hho[2Hhhh16h16r16h16Hho]Hhhh16h16r16h16Hrr|chhh16h16r16h16Hhh|Crrcrarr|Chhh16h16r16h16Hho|OorOrrrr //B {kkrrkkrr|kkrrkkrr|kkrrkkrr|rkrkrrrr|krkrkrkr|krkrkrkr|kkrr16k16rkrk|kkrr16k16rrrr} {rrrrrrrr|rrrrrrsr|rrrrrrSr|srsrs16g16s16g16s16g16s|rsrsrsrs|rsrsrrrs16g16|rrsrr16g16rsr|rrsrr16s16Fm16l16f} chhhHhho|HhhhHhhh|HhhhHhrh|crcrrrrr|CoOoOoOo|OoOoOhar|Hhhh16h16r16h16Hho|Hhhh16h16r16h16Hrr //C {kkrr16k16rkrk|krrkrkrr|kkrr16k16rkrk|rrrrrrrr|krkrkrkr|krkrkrkr|kkrr16k16rkrk|krrkrrrr} {rrsrr16g16rsr|rrSrrrsr|rrsrr16g16rsr|rrrrs16g16s16g16s16g16s|rsrsrsrs|rsrsrrrs16g16|rrsrr16g16rsr|rrSrrrrr} chhh16h16r16h16Hho|Crrcrrar|Chhh16h16r16h16Hhh|rrrrrrrr|CoOoOoOo|OoOoOhar|Hhhh16h16r16h16Hho|Crrcrrrr {krkrkrkr|krkrkrkr|krkrkrkr|rrrrrrrr|krkrkrkr|krkrkrkr|krkrkrkr|krkrkrrr} {rsrsrsrs|rsrsrsrs|rsrsrsrs|m16m16d16l16fm16m16d16l16fs16g16s16g16|rsrsrsrs|rsrsrsrs|rsrsrsrs|rsrsr16s16g16s16g16s16s} {rzrzrzrz|rzrzrzrz|rzrzrzrz|rrrrrrrr|rzrzrzrz|rzrzrzrz|rzrzrzrz|rzrzrrrr} CoOoOoOo|OoOoOoOo|OoOoOoOo|rrcrrcrr|CoOoOoOo|OoOoOoOo|OoOoOoOo|OoOoOrrr {rrkrrrkr|krrrrkrr|k} {ssrrssrr|FmdlSrsr} {xxrrxxrr} aaCraacr|rrrrrrnr|'cC' } この曲は自作のオリジナル曲であるか、または、作曲者の死後50年以上経過した著作権に問題がない曲であることを確認しましたか? いいえ。よく分かりません はい。著作権に問題ありません (←選択)