// Relaxation III
Tempo=30 System.RandomSeed=202405
Int N=32*1
Array M1=("b","a","g","d")
Array M2=("'dg'","'da'")
#T1="@(SynthVoice) P(64) V(80) REV(120) q(100)"
#T2="@(Flute) P(54) V(80) REV(120) t.Random(200) v.Random(20) q(Random(100,200))"
#T3="@(OrchestralHarp) P(74) V(80) REV(120) t.Random(200) v.Random(20) q(Random(100,200))"
#T4="@(Cello) P(64) V(80) REV(120) t.Random(200) v.Random(20) q(Random(100,200))"
#T5="@124,,3 P(32) V(60) REV(020) q(100)"
#T6="@123,,4 P(96) V(60) REV(020) q(100)"
TR=1 #T1 [1 #MML="l%(TimeBase*4*N)'o3g'"] r1 #MML
TR=2 #T2 [(N*2) #MML="Time(Random(2,N-2)+1:Random(4):0) l2o"+Random(5,6)+M1(Random(SizeOf(M1))) #MML]
TR=3 #T3 [(N*1) #MML="Time(Random(2,N-2)+1:Random(4):0) l1o"+Random(6,7)+M2(Random(SizeOf(M2))) #MML]
TR=4 #T4 [(N*2) #MML="Time(Random(N/2,N-2)+1:Random(4):0) l2o"+Random(4,5)+M1(Random(SizeOf(M1))) #MML]
TR=5 #T5 [(N*2) #MML="Time(Random(N/2,N-2)+1:Random(4):0) l2o"+Random(5,6)+M1(Random(SizeOf(M1))) #MML]
TR=6 #T6 [1 #MML="l%(TimeBase*4*(N+2))o7c"] #MML