// Relaxation III Tempo=30 System.RandomSeed=202405 Int N=32*1 Array M1=("b","a","g","d") Array M2=("'dg'","'da'") #T1="@(SynthVoice) P(64) V(80) REV(120) q(100)" #T2="@(Flute) P(54) V(80) REV(120) t.Random(200) v.Random(20) q(Random(100,200))" #T3="@(OrchestralHarp) P(74) V(80) REV(120) t.Random(200) v.Random(20) q(Random(100,200))" #T4="@(Cello) P(64) V(80) REV(120) t.Random(200) v.Random(20) q(Random(100,200))" #T5="@124,,3 P(32) V(60) REV(020) q(100)" #T6="@123,,4 P(96) V(60) REV(020) q(100)" TR=1 #T1 [1 #MML="l%(TimeBase*4*N)'o3g'"] r1 #MML TR=2 #T2 [(N*2) #MML="Time(Random(2,N-2)+1:Random(4):0) l2o"+Random(5,6)+M1(Random(SizeOf(M1))) #MML] TR=3 #T3 [(N*1) #MML="Time(Random(2,N-2)+1:Random(4):0) l1o"+Random(6,7)+M2(Random(SizeOf(M2))) #MML] TR=4 #T4 [(N*2) #MML="Time(Random(N/2,N-2)+1:Random(4):0) l2o"+Random(4,5)+M1(Random(SizeOf(M1))) #MML] TR=5 #T5 [(N*2) #MML="Time(Random(N/2,N-2)+1:Random(4):0) l2o"+Random(5,6)+M1(Random(SizeOf(M1))) #MML] TR=6 #T6 [1 #MML="l%(TimeBase*4*(N+2))o7c"] #MML