// ---- Initialize -------------------------------------------------------------
TrackName = {"ホットケーキミックス"}
Copyright = {"音助"}
MetaText = {"Sakura Version 2.374"}
MetaText = {"Microsoft GS Wavetable Synth - Windows Vista"}
Include(fadeio.h)
TimeBase = 480; // タイムベース
TimeSignature = 6,8; // 拍子
Tempo = 158 // テンポ
System.MeasureShift = 1; // 音源初期化(発音を1小節遅らせる)
ResetXG; ResetGM; ResetGS; r2; // 音源初期化
Time(1:1:0); TrackSync; // トラック同期
// ---- Lead -------------------------------------------------------------------
#1A = { o6 [6 r2.] v-20c+c<ba+8ag+8 v+10gf+8ed8c+<b8 v+10a+a8g+g8. }
#1B = { o4 [r8.a8ra8r>d8.e8rd8.e8rf+8.f&f+4<b2.^16r4. r8.g8rb8r>e8.d8rc+8r<b8r>c+8.<a+&b4a2.^16r8.a8r b8.g8rb8.>f32&f+.f+8re4..d8. : c+8.<a8r>c+8.d+32&e.e8rd4..<a8. g8.a8rb8r>d8rd8.c+8rd8re8e1^4.r8.<] c+8.<a8r>c+8.g+32&a.g8rf+4..<g+&a8 g8.a8rb8r>d8rd8.c+8r<b8r>c+8d1^4.r8. }
#1C = { o4 r4.g4.b4.>f+4.f&f+4^16e8re2... <r4.a4.b4.>c+4.d+&e8d8rc+8rd2... <r4.g4.b4.>f+4.f&f+4^16e8re4.c+8.d8re8. a4.g4.f+4.e4.e4.d+4.e4.f+4. g8rf+8rd8r<b2^16 r4.>g8rf+8rd8r<b4.b8r>c+8rd8re1^2 r2.r2. }
#1D = { o5 [f&f+1^4<a8.a+4.>d4.a4.g4.^32&f+1^4^32<a8.a+4.>d4.a4.g4. f+8g8rf+4.re8f+8re4.rd8e8rd4.rc+8d8rc+4.r : <b8r>d8re8rd8.<a8r>d8re8rf+8.&f+&g8f+8rd8re8rf+4^16&ee4.] <b8r>d8re8rd8rf+8.d8d8.d<a8.b8r>d8rf+8e8.rd2. }
#TR1 = { #1A [3 #1B #1C #1D] }
// ---- Bass -------------------------------------------------------------------
#2A = { o3 [4 dr8dr8d4rdr8dr8dd4.] }
#2B = { o3 [dr8>d8r<d8r>d8<d8rd>d8r<dr8>d8.< <gr8>g8r<g8r>g8<g8rg>g8r<gr8>g8.< ar8>a8r<a8r>a8<a8ra>a8r<br8>>c+8.< dr8>d8r<d8r>d8<d8rd>d8r<dr8>d8.< <gr8>g8r<g8r>g8<a8ra>a8r<ar8>a8.< f+r8>f+8r<f+8r>f+8<b8rb>b8r<br8>b8.< : gr8>g8r<g8r>g8<g8rg>g8r<gr8>g8.< ar8>a8r<a8r>a8<b8rb>b8rc+r8>c+8.<] gr8>g8r<g8r>g8<a8ra>a8r<br8>>c+8.< dr8>d8r<d8r>d8<d8rd>d8r<cr8>c8.< }
#2C = { o2 [gr8gr8gr8g8.] ar8ar8ar8a8.ar8ar8g8.gr8 f+r8f+r8f+r8f+8.ar8ar8ar8a8. br8br8br8b8.br8br8a8.ar8 [gr8gr8gr8g8.] ar8ar8ar8a8.ar8ar8g8.gr8 [f+r8f+r8f+r8f+8.]b8.br8a8.ar8g8.gr8f+8.f+r8 [4 gr8gr8gr8g8.][4 ar8ar8ar8a8.] }
#2D = { o3 [[4 dr8>d8r<d8r>d8<d8rd>d8r<dr8>d8.<] <gr8>g8r<g8r>g8<a8ra>a8r<ar8>a8.< br8>b8r<b8r>b8<f+8rf+>f+8r<f+r8>f+8.< : gr8>g8r<g8r>g8<a8ra>a8r<ar8>a8.< gr8>g8r<g8r>g8<a8ra>a8r<ar8>a8.] gr8>g8r<g8r>g8<g8rf+>f+8r<f+r8>f+8.< gr8>g8r<f+8r>e8<d8rd>d8r<dr8>d8.< }
#TR2 = { #2A [3 #2B #2C #2D] }
// ---- Piano ------------------------------------------------------------------
#3A = { [8 r2.] }
#3B = { o4 [[4 r8.'f+d'8r][4 r8.'gd'8r][3 r8.'ge'8r]r8.'gf'8r[3 r8.'af+'8r]r8.'a+f+'8r [r8.'bg'8r][r8.'a>c+<'8r][r8.'af+'8r][r8.'bf+'8r] : [4 r8.'bg'8r][4 r8.'>c+<a'8r]] [r8.'bg'8r][r8.'>c+<b'8r][3 r8.'>d<af+'8r]'>c<af+'4. }
#3C = { o4 'bg'2.r4.'>d<g'4.'>c+<g'2.>'c+<a>'8.'d<b>'8.'c+<a>'8.<'bg'8. 'af+'2.r4.'af+'4.'bf+'2^8.>v-20c32v+10c+32v+10d8.'c+<b>'8.'d<b>'8.'e<a>'8. <'bg'2.r4.'>d<g'4.'>c+<g'2.>'c+<a>'4.<'bg'4. 'af+'2.'af+'2.'bf+'4r8'bf+'4r8'af+'4r8'af+'4. ['gd'8r4'gd'8r4'gd'4r'gd'r4.] v-10f+32v+10g8^32f+8.d8rg8.f+8.d8.<b8ra2r>>'gec+'4.'f+ec+'4.'ec+<g>'4. }
#3D = { o4 [[3 r8.'f+d'8r][3 r8.'gd'8r][5 r8.'af+d'8r][3 r8.'gd'8r][2 r8.'af+d'8r] 'f+d'2.'ec+'2.'d<b>'2.'c+<a>'2. : ['gd'8r4'gd'8r4'ae'8r4'ae'8r4]] 'gd'8r4'gd'8r4'af+'8r4'af+'8r4 'ge'8r4'f+d'4.'f+d'2. }
#TR3 = { #3A [3 #3B #3C #3D] }
// ---- Rhythm -----------------------------------------------------------------
$b{n(Kick1)}
$s{n(Snare1)}
$c{n(ClosedHiHat)}
$o{n(OpenHiHat)}
$x{n(CrashCymbal1)}
$p{n(HandClap)}
$m{n(MetronomeBell)}
$l{n(LowTimbale)}
$h{n(HighTimbale)}
$t{n(BellTree)}
#10A = { [16 br8 r8.] }
#10B = { [64 br8 r8.] }
#10C = { [48 br8 r8.] }
#10D = { [64 br8 r8.] }
#TR10 = {Rhythm{ v(108) #10A [3 #10B #10C #10D] }}
#20A = { [r2.r4.r8.crv(-30)cv(+30) r2.r4.crv(-30)cv(+30)v(-20)o8.v(+20)] }
#20B = { x8.crv(-30)cv(+30)v(-20)o8.v(+20)crv(-30)cv(+30) [31 [crv(-30)cv(+30)]v(-20)o8.v(+20)crv(-30)cv(+30)] }
#20C = { x8.v(-30)cv(+30)r8 [3 cr8:v(-30)cv(+30)r8]v(-20)o8.v(+20) [10 [4 cr8:v(-30)cv(+30)r8]v(-20)o8.v(+20)] cr8v(-30)cv(+30)r8 v(-20)o4.v(+10)o4.v(+10)o4. }
#20D = { [x8.crv(-30)cv(+30)v(-20)o8.v(+20)crv(-30)cv(+30) [15 [crv(-30)cv(+30)]v(-20)o8.v(+20)crv(-30)cv(+30)]] }
#TR20 = {Rhythm{ v(92) #20A [3 #20B #20C #20D] }}
#21A = { [6 r2.]r2r8.v(-40)sv(+40) sr8sr8srv(-40)sv(+40)sr8 }
#21B = { [[16 r4.:sr8r8.]srv(-40)sv(+40)sr8] }
#21C = { [16 r2.][4 r4.sr8:r8.]sr8[4 r8.sr8][4 sr8][4 srv(-40)sv(+40)] }
#21D = { [16 r4.:sr8r8.]srv(-40)sv(+40)sr8 [15 r4.sr8r8.]sr8sr8srv(-40)sv(+40)sr8 }
#TR21 = {Rhythm{ v(98) #21A [3 #21B #21C #21D] }}
#22A = { mr8 r4 l r8 hv(-20)h32v(-20)h32 v(+40)r4. p r1r4 m r2.r t4. r4.. p r8 p r1r2r8 }
#22B = { [32 r2.] }
#22C = { [22 r2.] [v(-20)lv(+20)r8pr8 v(-20)hv(+20)r8pr8] }
#22D = { [[8 r4.pr8r8.][8 r2.]] }
#TR22 = {Rhythm{ v(90) #22A [3 #22B #22C #22D] }}
// ---- Track Setting ----------------------------------------------------------
TR(1) @(23) EP(127) V(118) REV(0) CHO(0) M(10) P(64) BR(12) q(98) l16 Slur(0)
TR(2) @(39) EP(127) V(104) REV(0) CHO(0) M(20) P(64) BR(12) q(98) l16 Slur(1)
TR(3) @(2) EP(127) V(82) REV(0) CHO(0) M(0) P(16) BR(12) q(85) l16
TR(4) @(2) EP(127) V(82) REV(0) CHO(0) M(0) P(108) BR(12) q(85) l16
TR(9) @(82) EP(127) V(64) REV(0) CHO(0) M(10) P(64) BR(12) q(98) l16 Slur(0)
TR(10) EP(127) V(120) REV(0) CHO(0) l16
TR(20) CH(10) l16
TR(21) CH(10) l16
TR(22) CH(10) l16
TR(1) |#TR1|
TR(2) |#TR2|
TR(3) |#TR3|
TR(4) |#TR3|
TR(9) |#TR1|
TR(10)|#TR10|
TR(20)|#TR20|
TR(21)|#TR21|
TR(22)|#TR22|
TR(11)|[8 r2.][88 r2.][88 r2.]r2. FadeoutAll(4)|